<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8449817209944277464</id><updated>2012-01-27T11:00:07.789-05:00</updated><category term='furry'/><category term='puppy rape'/><category term='furries'/><category term='xbla'/><category term='Native Americans are frightened of cameras.'/><category term='editorial'/><category term='gearbox'/><category term='highlander 2'/><category term='hatemail'/><category term='jett jackson'/><category term='chicken pot pies'/><category term='Gamer'/><category term='calmpenguin obsession'/><category term='BlazBlue'/><category term='legend of neil'/><category term='bulletstorm'/><category term='comic con 2010'/><category term='runic games'/><category term='crysis 2'/><category term='a world of keflings'/><category term='evil avatar'/><category term='game review'/><category term='frustration'/><category term='torchlight 2'/><category term='Porn'/><category term='Jesus'/><category term='EA'/><category term='lonely children'/><category term='fallout:new vegas'/><category term='two worlds 2'/><category term='psn'/><category term='methadone'/><category term='lemurs'/><category term='cat people'/><category term='tron evolution'/><category term='ps3'/><category term='shotgun podcast'/><category term='boobs'/><category term='Guild Wars 2'/><category term='capcom'/><category term='fingercuffs'/><category term='arm rip'/><category term='ctcon'/><category term='dirty sanchez'/><category term='blizzard'/><category term='kraggonomicon'/><category term='connecticut'/><category term='pop-tarts'/><category term='Taco Bell'/><category term='haiku'/><category term='quiet'/><category term='twizzlers'/><category term='world of warcraft'/><category term='dead nation'/><category term='vomit'/><category term='plants versus zombies'/><category term='crytek'/><category term='review scores'/><category term='atom'/><category term='microsoft'/><category term='level 3'/><category term='demon&apos;s souls'/><category term='anime'/><category term='con'/><category term='airships'/><category term='hydrophobia'/><category term='fail'/><category term='teens'/><category term='borderlands'/><category term='villain'/><category term='blogging'/><category term='castlevania'/><title type='text'>The Vomiting Unicorn Gazette</title><subtitle type='html'>Video game and pop culture critique in horrible technicolor.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>79</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4784683512497175485</id><published>2012-01-27T11:00:00.002-05:00</published><updated>2012-01-27T11:00:07.802-05:00</updated><title type='text'>Elite Drop 1</title><content type='html'>These new Modern Warfare 3 maps come with extra player profanity? I love free bonus content!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4784683512497175485?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4784683512497175485/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2012/01/elite-drop-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4784683512497175485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4784683512497175485'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2012/01/elite-drop-1.html' title='Elite Drop 1'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7797185670471128767</id><published>2012-01-22T10:02:00.002-05:00</published><updated>2012-01-22T10:02:48.656-05:00</updated><title type='text'>Vanquish</title><content type='html'>Beat Vanquish yesterday.&amp;nbsp; Although it received a few critical dismissals for the short length of the campaign, I felt it was just right.&amp;nbsp; If it had been any longer it would have worn out its welcome due to being too frenetic in pacing.&lt;br /&gt;&lt;br /&gt;Besides, with the leaderboard features there is plenty of replay value. There is also "God Hard" mode for masochists out there.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7797185670471128767?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7797185670471128767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2012/01/vanquish.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7797185670471128767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7797185670471128767'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2012/01/vanquish.html' title='Vanquish'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4535652192630055552</id><published>2012-01-09T18:40:00.002-05:00</published><updated>2012-01-09T18:40:36.658-05:00</updated><title type='text'>Prestiged!</title><content type='html'>Finally prestiged in MW3! Now I can take a well deserved (although maybe short) break from the multiplayer side of things, and get back to working on my single player backlog.&amp;nbsp; While tackling the monolithic task that is Skyrim, of course.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4535652192630055552?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4535652192630055552/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2012/01/prestiged.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4535652192630055552'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4535652192630055552'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2012/01/prestiged.html' title='Prestiged!'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3030266237701200486</id><published>2011-12-30T18:34:00.001-05:00</published><updated>2011-12-30T18:34:38.957-05:00</updated><title type='text'>Prestiging in MW3</title><content type='html'>If I choose to prestige, that means I beat Call of Duty multiplayer, right?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3030266237701200486?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3030266237701200486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/12/prestiging-in-mw3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3030266237701200486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3030266237701200486'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/12/prestiging-in-mw3.html' title='Prestiging in MW3'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8601107817620295550</id><published>2011-12-14T21:49:00.001-05:00</published><updated>2011-12-14T21:49:39.496-05:00</updated><title type='text'>Call of Duty Elite</title><content type='html'>It's gotten better, in that you can actually login to it.&amp;nbsp; However, they still have a long way to go for a paid service.&lt;br /&gt;&lt;br /&gt;At least it isn't full of ads (I'm looking in your direction, new XBox Dashboard.) &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8601107817620295550?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8601107817620295550/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/12/call-of-duty-elite.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8601107817620295550'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8601107817620295550'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/12/call-of-duty-elite.html' title='Call of Duty Elite'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6173053080669514849</id><published>2011-11-30T12:46:00.001-05:00</published><updated>2011-11-30T12:46:29.393-05:00</updated><title type='text'>Another gaming blog worth following</title><content type='html'>Hey internet,&lt;br /&gt;&lt;br /&gt;If you're following my blog, you should start following this one as well!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamesareforgrownups.blogspot.com/"&gt;Games Are For Grown Ups&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6173053080669514849?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6173053080669514849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/another-gaming-blog-worth-following.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6173053080669514849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6173053080669514849'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/another-gaming-blog-worth-following.html' title='Another gaming blog worth following'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8228076525244694476</id><published>2011-11-27T10:00:00.001-05:00</published><updated>2011-11-27T10:01:47.710-05:00</updated><title type='text'>Multiplayer Madness</title><content type='html'>I'm really enjoying the depth of Modern Warfare 3's multiplayer experience. However, I still find myself drawn back to Gears 3, simply because it's universe is far more entertaining and has more personality.&lt;br /&gt;&lt;br /&gt;That and I'm better at Gears. I'll just fall back on the standard internet argument that people are cheating in MW3, rather than me being terrible at it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8228076525244694476?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8228076525244694476/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/multiplayer-madness.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8228076525244694476'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8228076525244694476'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/multiplayer-madness.html' title='Multiplayer Madness'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-1137317413687421849</id><published>2011-11-11T17:35:00.001-05:00</published><updated>2011-11-11T17:35:34.503-05:00</updated><title type='text'>Modern Warfare 3</title><content type='html'>They said it would never happen, but it did. Modern Warfare 3 has been purchased.&lt;br /&gt;By the way, "they" is "me".&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-1137317413687421849?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/1137317413687421849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/modern-warfare-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1137317413687421849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1137317413687421849'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/modern-warfare-3.html' title='Modern Warfare 3'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4322706759332479048</id><published>2011-11-03T16:00:00.003-04:00</published><updated>2011-11-03T16:00:47.225-04:00</updated><title type='text'>Uncharted</title><content type='html'>Finished Uncharted last night and began playing Uncharted 2.&amp;nbsp; I now see what all the hype was about.&amp;nbsp; Excellent games and I'm really looking forward to cracking open the plastic on Drake's Deception since it's sitting on my game shelf.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4322706759332479048?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4322706759332479048/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/uncharted.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4322706759332479048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4322706759332479048'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/11/uncharted.html' title='Uncharted'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3697858567749418739</id><published>2011-10-26T20:29:00.001-04:00</published><updated>2011-10-26T20:29:25.523-04:00</updated><title type='text'>Shadow of The Colossus</title><content type='html'>We have a new entry in my Top Five Games Ever.&amp;nbsp; Move over Fester's Quest.&lt;br /&gt;&lt;br /&gt;If anyone hasn't picked up the ICO/Shadow Collection on PS3, they should. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3697858567749418739?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3697858567749418739/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/10/shadow-of-colossus.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3697858567749418739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3697858567749418739'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/10/shadow-of-colossus.html' title='Shadow of The Colossus'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4424306593058096379</id><published>2011-10-23T11:36:00.001-04:00</published><updated>2011-10-23T11:36:16.352-04:00</updated><title type='text'>Dark Souls is Really Difficult</title><content type='html'>No, like, REALLY difficult.&amp;nbsp; I think I'll go play Uncharted...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4424306593058096379?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4424306593058096379/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/10/dark-souls-is-really-difficult.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4424306593058096379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4424306593058096379'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/10/dark-souls-is-really-difficult.html' title='Dark Souls is Really Difficult'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6994455486330197417</id><published>2011-09-19T21:01:00.002-04:00</published><updated>2011-09-19T21:02:02.902-04:00</updated><title type='text'>Gears 3 and Space Marine</title><content type='html'>Gears 3 just shipped hot on the heels of me finishing up my Space Marine review.&amp;nbsp; I'm definitely glad that I'll have the opportunity to chainsaw even more aliens/mutants/whatevers across multiple platforms in under the span of two weeks.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6994455486330197417?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6994455486330197417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/09/gears-vs-space-marine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6994455486330197417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6994455486330197417'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/09/gears-vs-space-marine.html' title='Gears 3 and Space Marine'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5913446675413769286</id><published>2011-09-06T23:10:00.004-04:00</published><updated>2011-09-06T23:11:01.532-04:00</updated><title type='text'>Dead Island</title><content type='html'>Awesome fun in co-op, and scary (shock value) when playing alone.&amp;nbsp; I'm also a fan of what I've been able to create with the crafting system, such as baseball bats covered in nails.&amp;nbsp; Quite gratifying.&lt;br /&gt;&lt;br /&gt;Definitely a little rough around the edges, but a good time thus far. &lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5913446675413769286?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5913446675413769286/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/09/dead-island.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5913446675413769286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5913446675413769286'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/09/dead-island.html' title='Dead Island'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6277894658330711715</id><published>2011-09-04T08:19:00.001-04:00</published><updated>2011-09-04T08:19:58.403-04:00</updated><title type='text'>Deus Ex</title><content type='html'>Part Bladerunner, Part Robocop, All awesome.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6277894658330711715?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6277894658330711715/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/09/deus-ex.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6277894658330711715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6277894658330711715'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/09/deus-ex.html' title='Deus Ex'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6720035454892545201</id><published>2011-08-27T10:02:00.002-04:00</published><updated>2011-08-27T10:02:55.273-04:00</updated><title type='text'>Hurricane Checklist</title><content type='html'>Nintendo DS charged.&lt;br /&gt;&lt;br /&gt;iPod apps sync'd.&lt;br /&gt;&lt;br /&gt;Peanut butter and jelly.&lt;br /&gt;&lt;br /&gt;Bring it on, NATURE!&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6720035454892545201?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6720035454892545201/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/hurricane-checklist.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6720035454892545201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6720035454892545201'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/hurricane-checklist.html' title='Hurricane Checklist'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7135885679066064189</id><published>2011-08-18T22:47:00.001-04:00</published><updated>2011-08-18T22:47:53.458-04:00</updated><title type='text'>Assassin's Creed: Brotherhood: Community Game Night</title><content type='html'>Was successful!&amp;nbsp; A full party for the entire two hours, in fact, more than an Xbox Live party could handle.&amp;nbsp; Good times backstabbin' one another with friends!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7135885679066064189?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7135885679066064189/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/assassins-creed-brotherhood-community.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7135885679066064189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7135885679066064189'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/assassins-creed-brotherhood-community.html' title='Assassin&apos;s Creed: Brotherhood: Community Game Night'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5781031230191496259</id><published>2011-08-13T23:26:00.000-04:00</published><updated>2011-08-13T23:26:15.918-04:00</updated><title type='text'>Crysis 2...done?</title><content type='html'>Finally beat the single player campaign for Crysis 2.&amp;nbsp; Definitely a satisfying ending, although (spoiler) it had the requisite cliffhanger.&lt;br /&gt;&lt;br /&gt;Now to see whether I want to put some sort of semi-long term investment into the multiplayer component.&amp;nbsp; While it's fun and provides some interesting twists on the "Call of Duty" formula, there are issues with the matchmaking placing players of far too large a level disparity together. This creates unbalanced matches.&amp;nbsp; I'm not sure whether it is a symptom of a dwindling population, or Crytek's matchmaking system.&amp;nbsp; Either way it sucks being dominated by people due to the equipment they have unlocked.&lt;br /&gt;&lt;br /&gt;Time will tell if I invest in it.&amp;nbsp; Well, time and Gears of War 3... &lt;br /&gt; &lt;br /&gt; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5781031230191496259?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5781031230191496259/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/crysis-2done.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5781031230191496259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5781031230191496259'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/crysis-2done.html' title='Crysis 2...done?'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8456309987778638063</id><published>2011-08-09T19:14:00.001-04:00</published><updated>2011-08-09T19:14:10.805-04:00</updated><title type='text'>Thank You For Your Cooperation</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://bit.ly/obLcE5" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="218" src="http://bit.ly/obLcE5" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Why can't "The Industry" just create me a good Robocop game?&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8456309987778638063?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8456309987778638063/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/thank-you-for-your-cooperation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8456309987778638063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8456309987778638063'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/thank-you-for-your-cooperation.html' title='Thank You For Your Cooperation'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7029250485965321521</id><published>2011-08-05T00:05:00.002-04:00</published><updated>2011-08-05T00:06:31.967-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='EA'/><category scheme='http://www.blogger.com/atom/ns#' term='bulletstorm'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><title type='text'>Bulletstorm Multiplayer</title><content type='html'>&lt;b&gt;Now we got a situation!&amp;nbsp;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Excellent "horde mode" co-op. The combination of teamwork and skill shots make for fun arenas. Not sure the longevity I'll find in it, but so far it's definitely better than Mad Moxxie's Underdome Riot was...&lt;br /&gt;&lt;br /&gt;In other news, I feel strange about having to dig up info about my old World of Warcraft account just to merge it with a newly created Battle.net account. I don't plan on going back to WoW, I just had to get my account updated and merged over to their newer, more secure format since I kept getting so many damn notifications about my account being breached!&lt;br /&gt;&lt;br /&gt;A gamers peace of mind in the internet age... &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7029250485965321521?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7029250485965321521/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/bulletstorm-multiplayer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7029250485965321521'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7029250485965321521'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/bulletstorm-multiplayer.html' title='Bulletstorm Multiplayer'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4978465341433521358</id><published>2011-08-03T12:57:00.001-04:00</published><updated>2011-08-03T12:58:08.657-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gearbox'/><category scheme='http://www.blogger.com/atom/ns#' term='borderlands'/><title type='text'>Wait, Borderlands 2 was Announced?</title><content type='html'>Thanks Gearbox. Now I know what I'll be doing in April, and May, and June, and October....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4978465341433521358?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4978465341433521358/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/wait-borderlands-2-was-announced.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4978465341433521358'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4978465341433521358'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/wait-borderlands-2-was-announced.html' title='Wait, Borderlands 2 was Announced?'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7974622304062071134</id><published>2011-08-02T23:48:00.001-04:00</published><updated>2011-08-03T12:58:23.688-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='EA'/><category scheme='http://www.blogger.com/atom/ns#' term='crysis 2'/><category scheme='http://www.blogger.com/atom/ns#' term='crytek'/><title type='text'>Crysis 2 multiplayer</title><content type='html'>So I've gotten into Crysis 2 multiplayer lately.&amp;nbsp; It has much more depth to it than I initially expected from it.&amp;nbsp; In fact, it has unseated Killzone 3 as my de facto FPS.&lt;br /&gt;&lt;br /&gt;Also, holy crap, I wrote something in this blog!&amp;nbsp; I will try to update more regularly in a new, shorter format, since most of my main writing will now be over on &lt;a href="http://splitkick.com/"&gt;Splitkick.com&lt;/a&gt; which you should check out if you somehow arrive here but haven't seen it yet.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7974622304062071134?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7974622304062071134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/crysis-2-multiplayer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7974622304062071134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7974622304062071134'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/08/crysis-2-multiplayer.html' title='Crysis 2 multiplayer'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8431251770560851085</id><published>2011-05-26T23:44:00.002-04:00</published><updated>2011-05-26T23:44:30.778-04:00</updated><title type='text'>Not Dead, just Sleeping</title><content type='html'>So no posts in the past few months.&lt;br /&gt;&lt;br /&gt;That should be changing rather shortly...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8431251770560851085?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8431251770560851085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/05/not-dead-just-sleeping.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8431251770560851085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8431251770560851085'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/05/not-dead-just-sleeping.html' title='Not Dead, just Sleeping'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-827726965345347872</id><published>2011-02-11T13:07:00.000-05:00</published><updated>2011-02-11T13:07:47.880-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='two worlds 2'/><title type='text'>Two Worlds 2 Review [PS3]</title><content type='html'>&lt;b&gt;Gandohar calling. Gandohar calling.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I despised the original Two Worlds.  It still ranks among my most hated  titles on the Xbox 360. It was such an atrocity I’m surprised the video  game industry didn’t put Reality Pump on trial for war crimes.  Naturally, I jumped at the opportunity to review the sequel, excited to  see what kind of torture the developers could deliver me.  So color me  shocked that Two Worlds 2 actually turned out to be a damn good RPG.&lt;br /&gt;&lt;br /&gt;It would be easy for me to compare Two Worlds 2 to games like Oblivion,  Diablo, and World of Warcraft, because it borrows heavily from all these  franchises in a majority of ways.  Instead I’m going to compare the  game to Raymond Babbitt. That’s right: Two Worlds 2 is the video game  equivalent of Dustin Hoffman in Rain Man.  It is an idiot savant among  role playing games.  When I began reviewing it I expected very little.   The initial hour provided a lackluster tutorial where your character  escapes from a prison (how many times is an RPG going to begin like  this?!) and walks you through the game’s most basic mechanics.  At this  point I was still underwhelmed, but then right around the end of the  tutorial, the hints of brilliance began to emerge.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/tw2-1.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;The first impressive feature was my character gaining an “occulus”; a  disembodied floating eyeball that acts as a first person free roaming  camera to scout the landscape ahead of you.  It’s an interesting,  well-implemented feature to help stealth classes, and later occuli allow  you to not only view enemies, but also damage them using remote  detonation.  This had me leaning towards playing an assassin, because  the standard melee combat felt stiff and basically revolved around  mashing one button, and magic (besides summoning) is fairly underpowered  for the first 80% of the game.  However, class choice brought another  great feature of TW2 to light.  The class system is highly malleable.  I  created an assassin/ranger/mage class, which I dubbed “assrage”.  My  assrage was able to dump points into any number of skills, regardless of  class, tailoring him to my exact playstyle.  I also took advantage of  the “soulpatchers” who allow you to re-spec your entire build for a  nominal fee, a feature akin to many MMOs.  &lt;br /&gt;&lt;br /&gt;The trappings of the MMORPG aren’t limited to just character builds  however.  TW2 features a robust crafting system unlike anything I’ve  seen in a console RPG before.  You can literally break down any item you  get into core components, allowing you to upgrade your current  equipment and further enhance it with magic gems.  This freedom extends  to the alchemy and magic systems as well, allowing almost unlimited  flexibility for tweaking and creation as long as your character meets  the skill point requirements.  It creates a wonderful feeling of freedom  as you play, and let’s you mix things up on a whim should you choose  to.  The only drawback to this is the somewhat unwieldy inventory menu,  which has a terrible translucent background making it difficult to read  and select items in most well-lit areas of the game.  I implore Reality  Pump to patch in a solid background for the inventory menu because it  would make a world of difference, pun intended.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/tw2-2.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;The overall visual quality of the game was another point of contention  for me.  The environments are highly detailed and well designed.  Being a  huge Guild Wars fan, the game immediately earned points with me by  opting for Asian and African themed landscapes.  It was far more  interesting exploring a dry savannah, feudal Japanese styled structures,  and a murky cursed swamp, than the standard “forest and castle” areas  I’ve generally come to expect in the typical ARPG.  The character models  are a different story though.  While they were somewhat detailed and  there were a few interesting enemy designs, they moved stiffly and  generally seemed uninspired.  Sound was another mixed bag.  The  soundtrack is superb and well orchestrated, while the voice acting is  completely over the top and ridiculous.  I personally enjoyed it because  it was light and humorous, and anyone who is a fan of shows like  “Hercules”, “Xena”, and “Legend of The Seeker” will immediately fall in  love with Antaloor’s inhabitants.  But if you prefer your games to be  deadly serious, you’ll immediately hate them and wonder how many  sandwiches the developers bought their local community theater group to  record the dialogue.&lt;br /&gt;&lt;br /&gt;The humor infused into the game doesn’t really shine through in the main  story, which is fairly run-of-the-mill.  The real quality is in the  side-quests which range from lengthy dungeon crawls to ridiculous  battles with cursed umbrellas.  It’s these that bring the world to life  and make you want to spend countless hours exploring, and generally  ignoring the main path.  Unfortunately the quest log is also full of  dubious design decisions, such as leaving all completed quests on it,  making it needlessly difficult to read.  The map is also fairly  cumbersome, using a system of pushpins that become cluttered after  you’ve been inundated with tons of quests. UI failings aside, the  diligent adventurer could easily spend over sixty hours exploring every  nook and cranny of Antaloor while completing it’s massive chains of side  quests.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/tw2-3.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;This brings me to the final outstanding feature of this game, that being  the multiplayer co-op campaign.  I have to admit, I was totally  unprepared for this hidden gem.  What started as me checking out the  multiplayer simply to say that I played it, turned into two days of  powering through an amazing independent campaign.  You create a  completely different character with much more flexibility in looks,  gender, and race.  Then you and up to seven other people play across  seven chapters as an aspiring henchmen of the single player campaign’s  main villain.  It’s a highly linear, hack n’ slash dungeon run that  evokes Diablo and shades of D&amp;amp;D.  Fighters in the front, archers in  the back, keep the mage alive while he fires magic missiles.  It’s  totally old school and totally awesome.  Chapters are re-playable, and  you’ll want to collect as much cash as you can, because once your  coffers reach 10,000 auras (gold) you unlock “Village mode”, which is  your very own medieval hamlet building simulator.  It’s persistent and  events happen in real time. Think of it as Farmville to scale, only if  you ignore it everyone gets murdered by skeletons in the night.  There  are also a few PVP modes, but griefing is already abundant, so I would  only recommend them for the hardcore trophy/achievement hunters who are  willing to take several frustrating beatings for the sake of  completionism.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/tw2-4.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Two Worlds 2 is far from perfect.  In fact, it has many flaws and some  really strange design choices.  I’m not going to gauge it based on being  better than its predecessor, because that would be like awarding a car  company for rolling out their new model that doesn’t spontaneously  combust.  However, based on its own merit, this is a solid game.  It  allows a kind of player freedom I haven’t experienced since Morrowind,  and it’s obvious that the developers really love classic RPG’s.  It’s  not for everyone, but for players who have the patience to look beyond  some of its outward problems, there is an incredible wealth of original  content to explore and enjoy.&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Game world is interesting and well designed.&lt;br /&gt;&lt;/li&gt;&lt;li&gt; Crafting system is second to none for a console RPG.&lt;/li&gt;&lt;li&gt;Soundtrack is outstanding and sets the tone nicely.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Controls can be frustrating.&lt;/li&gt;&lt;li&gt; Map and inventory need an overhaul.&lt;/li&gt;&lt;li&gt;Your characters one-liners get old, fast.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Not nearly enough Sordahon.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/public/4n.gif" /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-827726965345347872?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/827726965345347872/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/02/two-worlds-2-review-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/827726965345347872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/827726965345347872'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2011/02/two-worlds-2-review-ps3.html' title='Two Worlds 2 Review [PS3]'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3020427261635699998</id><published>2010-12-24T09:14:00.002-05:00</published><updated>2010-12-24T09:16:47.913-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='a world of keflings'/><title type='text'>A World of Keflings Review [360]</title><content type='html'>&lt;span style="font-size: medium;"&gt;&lt;b&gt;A world of resource management!&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Every once in a while I enjoy taking a step back from violent frag-fests  and puzzle-laden adventure games to play something a little more  relaxed.  That’s when I reach for a game like A World of Keflings, the  new sequel to developer NinjaBee’s popular XBLA title A Kingdom for  Keflings.  The strange little elf-people are back and this time they  have multiple worlds for you to explore!&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/AWoK1.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;I had only played the demo of the first Keflings title, so this new  entry was basically a fresh start for me.  NinjaBee has made it very  easy to  pick up A World of Keflings without any knowledge of the  previous game.  As you follow the opening story and tutorial, your  Avatar (properly proportioned due to the last major dashboard update) is  unfrozen from a large block of ice by a group of Keflings known as the  “Kefkimos”.  The Kefkimos are special Keflings who live in the icy  northern region of the world, and speak Canadian, which is just  gibberish with the word “hoser” liberally peppered in.&lt;br /&gt;This initial world will teach you the basics of gameplay, as well as  acquainting you with Bob and Doug (McKenzie?) who will be invaluable  helpers moving forward.  The Keflings quickly realize that your size can  be an asset to them, and ask you to help solve some of their problems.&lt;br /&gt;&lt;br /&gt;Keflings is focused heavily on resource management, and it immediately  reminded me of Black and White, only with a giant Kragg rather than a  huge cow.  The game’s UI is clean, colorful, and simple, so learning  basic functions is a snap.  The little guys will guide you on using  commands and emotes to build structures, harvest resources, and assign  other Keflings to tasks such as gathering and refining resources for  you.  Keflings can be named (profanity filter ON) and will level  individually allowing them to move faster and carry more, which  basically comprises the core of their entire existence.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/AWoK2.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;The graphics and sound are certainly nothing cutting edge for XBLA, but  are sufficiently upbeat, bright and cartoonish to fit the games theme.   There is also plenty of detail, and a surprising amount of depth to the  available customization.  As you travel through the ice, forest and  desert kingdoms you’ll begin unlocking blueprints that allow you to  build increasingly complex structures. Eventually you can create  buildings like Sculptors and Nurseries that allow you to craft  “customizables” such as statues and foliage to decorate your kingdom.   You can also trade these customizables online with your friends who play  AWoK, show them off when you invite them to your kingdom, and vice  versa.  Multiplayer, both local and online, allows your friends to help  you speed up building your little world, or to come in and cause havoc  by smashing houses and kicking your Keflings around.  Nothing says “I’m a  bad friend” like jumping into someone else’s kingdom, emoting “scary  face” and disrupting an entire supply chain of magic crystal miners.&lt;br /&gt;&lt;br /&gt;There is a story hidden in all this collecting and building, and you’ll  meet a few key players along the way such as a princess, her father the  King, and a goofy dragon.  The end goal is building a castle for the  Keflings so that the three worlds can unite under a king or queen, but  along the way a narrative unfolds with plenty of wacky characters and  dialogue.  NinjaBee’s sense of humor is evident, and I found myself  laughing quite a bit at the ridiculous things the Keflings say and do.   Especially the evil witch who wants you to collect fluffy puppy dreams  for her to spread on her breakfast toast.  Unfortunately, there isn’t  much in the way of challenges as you move along through the game’s  story.  You can’t die, and there is almost no way to fail any of the  quests.  You simply keep trying a challenge until you complete it, or  wait until you’ve harvested/refined enough resources to build the proper  structures and progress.  I would have enjoyed a slightly higher  difficulty, but that may have disrupted the overall feel of the game.  Unless you &lt;b&gt;really&lt;/b&gt; enjoy unlocking customizable decorations and painting your buildings, the gameplay gets repetitive after a while.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/AWoK3.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;A World of Keflings is a nice diversion from the Xbox mainstream.   Although its basic mechanics are simple, the depth of the game’s later  resource management, along with the witty dialogue and upbeat story keep  things fun.  If you are a fan of the Viva Pinata series, or the Black  and White games, I would definitely recommend this.  Ninjabee has  created a game that is light-hearted, and a great change of pace if you  want to just relax and play something for a few hours.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Game is easy to learn and a lot of fun.&lt;/li&gt;&lt;li&gt; Ninjabee does a good job of bringing the funny.&lt;/li&gt;&lt;li&gt;Totally super awesome special unlocks if you love Twisted Pixel and other indies!&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Gathering and building can get repetitive.&lt;/li&gt;&lt;li&gt; Once you get the hang of it, the game provides little challenge.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Wall-eyed dragons.&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;/ul&gt;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;img alt="" border="0" src="http://evavhost.com/public/35n.gif" /&gt; &lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3020427261635699998?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3020427261635699998/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/12/world-of-keflings-review-360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3020427261635699998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3020427261635699998'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/12/world-of-keflings-review-360.html' title='A World of Keflings Review [360]'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5380627161300727971</id><published>2010-11-24T18:15:00.001-05:00</published><updated>2010-12-24T09:17:24.794-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='dead nation'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='psn'/><title type='text'>Dead Nation Review [PS3]</title><content type='html'>&lt;span style="font-size: medium;"&gt;&lt;b&gt;I played a game with zombies in it.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Sometimes I wonder “What would it be like to encounter a zombie apocalypse that I &lt;b&gt;didn’t&lt;/b&gt;  have to shoot/burn/kill my way out of?” Then a game like Dead Nation  comes along and reminds me that is a stupid question and I should never  have thought of it in the first place, because zombies are made for  shooting.&lt;br /&gt;&lt;br /&gt;Developer Housemarque Games, known best for Super Stardust HD, have  created a wonderful vision of the near future.  It’s one where a virus  has spread across the globe, turning countless billions into a starving  horde of undead ghouls.  Jack McReady and Scarlett Black are two  survivors trapped in a city who are immune to the virus. So rather than  starve to death or wait around to be torn apart, they strap on some  head-lamps, don makeshift armor, and take it to the streets to shoot  their way out of town.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/deadnation01.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;The game’s action takes place in an isometric viewpoint as you blast  your way through ten levels brimming with animated corpses.  Dead Nation  immediately reminded me of some of my favorite “dual analog” shooters  from back in the day such as Smash TV and Robotron, and those totally  kickass top-down levels from Super Contra on SNES.  The controls are  simple, incredibly tight, and easy to pick up.  In addition to the basic  “move and shoot” mainstays, you also have a dash function tied to a  stamina bar that can be used for quick escapes when you get overwhelmed.  Oh, and you’re GOING to be overwhelmed.&lt;br /&gt;&lt;br /&gt;Zombies come from &lt;b&gt;everywhere&lt;/b&gt;. They crowd the streets, they fall  from rooftops, they explode from doorways, and even crawl out from under  manhole covers like a Michael Jackson video.  The games engine handles  this impressively, even with upwards of one hundred enemies on screen  there is never any slowdown and the finer details always shine through.   Even in a giant mob there are still distinct, varied models and  animations for all the shamblers, and when you toss a grenade or blow up  a car you’ll be treated to a spectacular shower of gore and body parts  all over the screen.  In fact, everything is ridiculously detailed right  down to trash in the streets.  You’ll hear cans clatter and newspaper  rustle under your feet, and light from your lamp will bend off every  car, zombie, and chain link fence.  It’s rare to see a downloadable  title pay this kind of attention to minutiae.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/deadnation02.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;On the topic of shooting and looting, the typical fare is available for  taking on the undead menace.  You begin with a semi-automatic rifle that  has unlimited ammo and a chargeable “power shot” capable of putting  down stronger enemies.  Other selections include an SMG, shotgun,  grenades, Molotov cocktails, and landmines. There’s also a cannon that  shoots lawnmower blades for when you absolutely, positively, need to  decapitate every last zombie in the room.  The checkpoints scattered  across each stage provide small safe havens and allow you, or you and a  partner in local/online co-op, to purchase upgrades and ammunition.&lt;br /&gt;&lt;br /&gt;I’m a big fan of developers implementing leaderboards in interesting  ways, so I’d be remiss in not mentioning how well Housemarque nailed it  in Dead Nation. Moving you beyond the games basic narrative told through  stylized storyboards; upon completing a level you’ll see your zombie  kills added into a pool that, in real time, reflects what percentage of  the virus has been eradicated by your country.  This simultaneously adds  a feeling of working towards a greater goal with players from your  region, while creating a nationalistic meta-game where countries are  competing on a global scale.  &lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/deadnation03.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Dead Nation is a worthwhile addition to the already bloated zombie game  genre.  It eschews the “realism” of Left4Dead for arcade style action,  and buries Burn, Zombie, Burn! and Zombie Apocalypse with a shovel load  of polish.  If you want a deep experience, move along. However, if you  want crazy, zombie blasting fun you can easily jump into with a friend I  cannot recommend this game enough at fifteen dollars.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Visuals are outstanding, especially for a downloadable title.&lt;/li&gt;&lt;li&gt;High amounts of replay value.&lt;/li&gt;&lt;li&gt;Brilliant leaderboard implementation.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Story might as well be non-existent.&lt;/li&gt;&lt;li&gt;The action gets repetitive, and some people consider that bad.&lt;b&gt; &lt;/b&gt;&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;According to those leaderboards, Malaysia is in serious trouble.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/public/45n.gif" /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5380627161300727971?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5380627161300727971/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/11/dead-nation-review-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5380627161300727971'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5380627161300727971'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/11/dead-nation-review-ps3.html' title='Dead Nation Review [PS3]'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4086261517678704822</id><published>2010-11-19T13:32:00.005-05:00</published><updated>2010-12-24T09:20:27.219-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='fallout:new vegas'/><title type='text'>Fallout: New Vegas Review [PS3]</title><content type='html'>&lt;span style="font-size: medium;"&gt;&lt;b&gt;Bright light city gonna set my soul on fire.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Fallout: New Vegas is like a sandwich that was made on a dirty  counter-top. You get what you ordered and it looks good on the plate,  but as you’re eating it you’re eventually going to bite down on  something unsavory.  If you’re like me, what makes this even more  unappetizing is the fact that Fallout has always been one of your  favorite items on the menu.&lt;br /&gt;&lt;br /&gt;I’ll start by getting my feelings about New Vegas’ comedy of errors out  of the way, since its lack of polish seemed to quickly overshadow any  initial excitement about its release.  I received my copy a few days  after the games initial release date, and it was so full of bugs I’m  shocked it didn’t give my PS3 crabs.  My time with Oblivion, Warhammer  Online, and Fallout 3 have taught me to expect bugs when the Gamebryo  engine is involved, but this was ridiculous.  I’ll always forgive the  occasional visual glitch in a game this large. However, countless hard  console lockups and hours of gameplay lost to a corrupted save file?  Unforgivable.  Especially with a pre-built framework already in place,  you’d expect New Vegas to be &lt;b&gt;less&lt;/b&gt; buggy than Fallout 3; sadly  this was not the case.  Patches have been released at this point with  more on the way, but the damage is done.  Plus, patching won’t help  those people who don’t have their console connected to the Internet.   For them, my advice is skip this game and continue enjoying all the  great books at the local library where they go to check their email.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/newvegas1.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Technical problems aside, New Vegas offers very little new under the  desert sun.  It is not a bad game by any means, but it doesn’t deliver  much in the way of innovation if you’ve already played Fallout 3.  I  always try to judge a game on its own merit, but it’s really hard to  when Obsidian so obviously slapped a new coat of paint on an old car.   Graphics are nearly identical to Fallout 3, if not slightly worse.  A  lot of the textures seem dull, and many inhabitants of the Mojave look  like plastic action figures compared to their grimy, more detailed D.C.  counterparts. Gameplay mechanics are basically identical to Fallout 3,  except for a few new interfaces such as a convenient command wheel to  control followers, and a slightly modified crafting interface for the  new campfires and ammo reload benches.  Both of these allow you to  create a multitude of recipes from the various spare parts and  ingredients you can scavenge.  The game almost treads into MMO territory  with the ridiculous requirements and skills needed to concoct certain  items.  Unfortunately, you can largely ignore crafting save for a few  key items such as basic ammo, stimpaks, and doctor’s bags.&lt;br /&gt;&lt;br /&gt;The new gameplay mechanic I was looking forward to the most was  undoubtedly “hardcore mode”, which forces your character to eat, sleep  and stay hydrated.  This hearkens back to old school RPG’s and I thought  it would add a new layer of depth and challenge to the game.  Sadly,  the penalties for not taking care of yourself are fairly negligible and  once I had progressed beyond the first few levels I almost completely  forgot I was even playing with this extra challenge applied.  The only  sticking point was not being able to heal limb damage with stimpaks.  However, that was also ignorable once I could craft doctor’s bags and  took the perk that negates limb damage.  While it did evoke a more  classic RPG feeling, I was left mildly disappointed.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/newvegas2.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Obsidian’s strange implementation also carried over into the main quest  line and their faction reputation system.  The Mojave is an expansive  place, and you could spend countless hours exploring every nook and  cranny uncovering side quests and strange characters. Many of these will  give you reputation points with the different factions and cause them  to treat you differently.  This is all well and good until the time you  enter New Vegas itself and are subject to the twenty or so quests you  automatically pick up. Then the “AI roulette” begins.  As you choose  your side and complete quest lines or take on “side bets”, you are  constantly assailed with other quests “auto-adding” and then immediately  “auto-failing.”  These don’t always play out the way the developers  seemed to intend.  For example, I sided with Mr. House.  At one point I  completed a quest for him which set off a chain reaction of  insta-failing quests that deemed me “vilified” by the New California  Republic and Caesar’s Legion factions.  Then my very next quest began  with instructions to aid the NCR because of my &lt;b&gt;high reputation with them&lt;/b&gt;.  And guess what? When I showed up they loved me! That is until I put on  their faction armor as a costume (which is supposed to disguise you and  quickly raise rep) at which point my reputation lowered to average and I  failed a portion of the quest.  I see what Obsidian was going for,  which was an organic feeling quest tree with many branches that could  change and overlap, but the game’s limited AI couldn’t seem to keep pace  with their grandiose design.  Speaking of, why the hell do I lose karma  by stealing ammo and dishes from an evil faction that hates me?&lt;br /&gt;&lt;br /&gt;What &lt;b&gt;is&lt;/b&gt; good about New Vegas is its charm.  The folks at Obsidian  have a great sense of humor, and it really shines through here  (especially with the “wild wasteland” perk that brought out the  strangest phenomena in the game).   There is a stark contrast to the  dark tone of Fallout 3, and some genuinely interesting characters.  This  is reinforced by a huge cast of voice talent including Wayne Newton,  Matthew Perry, Felicia Day, Dave Foley, Wil Wheaton, Danny “Machete”  Trejo, and more.  They all did a stellar job of bringing their  characters to life, and help you to become fully immersed in the world.   The soundtrack is also appropriately western in theme, although I  seemed to hear the same three songs repeatedly on the radio.  Many other  audio assets including the ambient sounds and music seemed to be taken  directly from Fallout 3.  Are we sensing the theme here yet?&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/newvegas3.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Fallout:New Vegas is a decent RPG.  I enjoyed it despite becoming  incredibly frustrated at times.  It has a lot of cool and ambitious  ideas, although some were implemented poorly.  Players will find a ton  of stuff to see and do, as well as plenty of time sinks such as gambling  mini games and meta achievements.  There’s more than enough content for  it to stand on its own merits and anyone who tells you it “feels like  an expansion pack” is insane.  However, Obsidian’s heavy reliance on old  assets along with their lack of quality testing for an aging game  engine keeps it from living up to its true potential and moving the  series forward.  But then again, war never changes.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Immersive world with a massive amount of content.&lt;/li&gt;&lt;li&gt;Excellent cast of voice talent.&lt;/li&gt;&lt;li&gt;Expanded crafting system is interesting for those who enjoy exploring.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt; &lt;br /&gt;&lt;ul&gt;&lt;li&gt;Narrative could have used some tightening up.&lt;/li&gt;&lt;li&gt;Outdated game engine couldn’t keep up with the developers ideas.&lt;/li&gt;&lt;/ul&gt;&lt;table style="padding: 2px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;No one should have to buy a “Game of The Year” edition to enjoy a polished product.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img alt="" border="0" src="http://evavhost.com/public/3n.gif" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;table style="padding: 2px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;ul&gt;&lt;/ul&gt;&lt;/td&gt;&lt;td valign="top" width="33%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4086261517678704822?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4086261517678704822/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/11/fallout-new-vegas-review-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4086261517678704822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4086261517678704822'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/11/fallout-new-vegas-review-ps3.html' title='Fallout: New Vegas Review [PS3]'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3497677809963043464</id><published>2010-10-29T12:26:00.001-04:00</published><updated>2010-10-29T12:26:49.406-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='frustration'/><category scheme='http://www.blogger.com/atom/ns#' term='fallout:new vegas'/><title type='text'>Fallout: New Vegas, Why You Gotta Be Like That?</title><content type='html'>I start playing, and you crash every hour or so.&amp;nbsp; Now, a week later you're patched, but you still crash; albeit less frequently.&amp;nbsp; While I'm reviewing I'd much prefer rad scorpions getting stuck in rocks to my entire console locking up.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3497677809963043464?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3497677809963043464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/fallout-new-vegas-why-you-gotta-be-like.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3497677809963043464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3497677809963043464'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/fallout-new-vegas-why-you-gotta-be-like.html' title='Fallout: New Vegas, Why You Gotta Be Like That?'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7939619633842640626</id><published>2010-10-18T12:34:00.003-04:00</published><updated>2010-12-24T09:19:08.598-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='castlevania'/><title type='text'>Castlevania: Lords of Shadow Review</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Totally whipped.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A long time ago a company called Konami created a game called  Castlevania, and it was good.  It was linear and had a castle, and you  threw a totally sweet boomerang to blow up fish men and eventually  killed Dracula.  Then a decade later, a dandy fop named Alucard got the  title role in a game called Castlevania: Symphony of The Night and  everyone got excited because Castlevania had a baby with Metroid, and  you could explore backwards and they said “it re-defined the franchise!”  The only problem is that game &lt;b&gt;didn’t&lt;/b&gt; redefine the franchise.   Back in 1988 a little game called Castlevania 2: Simon’s Quest came on  the scene to turn it on its head.  Now it’s 2010 and Simon’s Quest came  out of retirement to have a baby with God of War.  A baby that kills  werewolves.&lt;br /&gt;&lt;br /&gt;Much like the “reboot” (I hate that term) of Friday The 13th,  Castlevania:LOS is part of the franchise in name only.  Sure, Jason  Voorhees is running around slashing teens with a machete, and sure, some  guy named Belmont is running around smashing vampires with a whip, but  any real connection with the source material ends there.  The hero,  Gabriel, is a orphan who was given the surname Belmont by the  “Brotherhood of Light” who adopted him, based on his stoicism and love  of the high mountain ranges.  He was also trained by this order to  combat evil.  Unfortunately, that very same evil murders Gabriel’s wife  in the process of spreading across the world, and begins his quest to  simultaneously return her to life and take vengeance on the forces who  killed her.  So we already have a story similar to God of War.  However,  Castlevania takes a refined approach to story telling rather than a  sledgehammer.  Gabriel is a morose, guilt-stricken main character who  you can feel sympathy for, unlike Kratos who is a one-dimensional  asshole wrapped in a sack of douche bags.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/CastleLOS1.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;The game’s action takes place in quasi-linear fashion.  It immediately  felt akin to Simon’s Quest because of the way it’s separated into  distinct, but incredibly linear, stages and sub-stages that can be  revisited over and over to open new areas and collect new items as you  gain additional powers.  There are also trials to complete for most  stages and experience points to grind on your way to getting 100%  completion of each one. You can gain xp from various in-game puzzles,  which can additionally be skipped at the cost of their point boost  should you become stuck. These experience points can be applied to  upgrade combat skills and weapons in your travel book.  You’ll want to  re-visit levels often as they generally don’t take too long to replay  and the upgrades you net make the games combat far easier.&lt;br /&gt;&lt;br /&gt;Speaking of combat, the basic system in Lords of Shadow has been done a  million times before.  You’ve see it in GoW, Devil May Cry, and  Bayonetta.  Controls are tight and I never had a problem executing even  the more complex combos to splatter and slice up the legions of  darkness. C:LOS does have a few cool tricks up it’s sleeve though.  It &lt;b&gt;vastly&lt;/b&gt;  improves on the quick time event system by replacing specific button  strings with a simplified “bulls-eye” system that requires just pressing  any button at the right time.  This has also been inserted gracefully  into some of the cut scenes, which caught me off guard once or twice.   There are still the good ole button jammers that pop up when a troll  grabs you and is trying to crush you to death, but all in all the QTE’s  feel organic and are easy to deal with.  Plus it’s fun to snatch a  goblin with the whip, yank the pins on his grenades, and throw him back  to run into his friends as a green suicide bomb.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/CastleLOS2.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;As the adventure progresses, Gabriel’s “Combat Cross” weapon gets imbued  with more functions than a Leatherman tool.  Some are utilitarian such  as sawing blocks and trees down that obstruct a path, others are  combat-based, such as using the spiked chain as a choke collar to ride  larger enemies.  Yes, there are mounts.  Riding giant wolves, spiders,  boars, and even trolls a’ la Lord of The Rings allows you to smash  through obstacles and mow down groups of smaller baddies with ease.   Unfortunately, these sequences are more like short action-based puzzles  and after you’ve punched your ticket for the Warg rodeo the third time,  the luster wears off.  You also gain access to to “light” and “shadow”  magic which allows you to either gain health or output higher damage  with attacks, respectively, when it’s activated.  On top of that, there  is a focus meter which fills as you complete combos and avoid being hit.   Once full, enemies will drop “neutral” energy orbs that can be  absorbed to fill one or both types of magic.  Light and shadow magic  have their own moves, and can also be applied to secondary weapons such  as daggers, holy water, and fairies who can be unleashed to distract  enemies or explode near them.  The system is more complex than old  stereo instructions, but once you get the hang of it allows for some  diverse options to engage your enemies.&lt;br /&gt;&lt;br /&gt;Your adversaries themselves look far different than previous Castlevania  entries as well. The art style is much darker, and more realistic.   None of the “cartoonish” sprites fans of the series are used to.  While  the characters and animation are excellent, the landscapes and  environments steal the show.  The games levels are flat out gorgeous.   You’ll travel through everything from lush deciduous forests to dark  caves leading into an underground city, to an incredible boss battle on a  frozen lake covered in blowing snow drifts.  There is no real  “Castlevania”, but you will be fighting through multiple ruins and  eventually in a massive citadel against vampires.  Again, this reflects  back to Simon’s Quest, where the castles were an afterthought and just  scattered around the landscape as you made your journey.  These  environments are almost too detailed at times, because the game does  suffer from some frame rate issues which seem to be from effects such as  rain, or detailed lighting.  The camera also causes some issues with  this.  Similar to God of War, Lords uses a fixed camera that pans and  utilizes sharp cuts for dramatic effect.  However, sometimes when you’re  moving and the camera pans or cuts angles you’ll find yourself unable  to control Gabriel until you stop moving and begin running in another  direction.  It’s a minor complaint, but was somewhat irritating.  On the  flip side, the game also uses a  very subtle “shaking” effect on the  camera when standing still, like someone is holding it.  This actually  adds an interesting feeling of tension to scenes, especially during  larger boss battles.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/CastleLOS3.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Audio is equally impressive, and really adds a lot to the sombre mood of  the game.  The score performed by the Bratislava Symphony Orchestra is  incredible.  It’s perfectly orchestrated and works well within each  scene.  The voice acting is also top notch, especially the narration and  dialogue from Sir Patrick Stewart.  That’s right, Captain Picard MC’s  your journey, and was an excellent choice for the role.  Ambient sound  is immersing, from the sound of creatures howling in the distance to  crumbling pieces of stone as you swing on and scale ancient walls with  the cross whip.&lt;br /&gt;&lt;br /&gt;At the end of the day, Castlevania: Lords of Shadow is a good game.  It  has flaws, and you could fault it for being safe rather than innovative.   The story’s exposition could have been tighter,  and for those who  care, Kojima’s input seems to have been walking into a room and saying  “This is Castlevania now.  OK, where is my check?”  As a Castlevania  fanboy I should probably hate it, but I do not, because it’s simply a  lot of fun if you like third person action/adventure games, and the  games latter portions contain some great fan service.  It sits nicely  along with Darksiders as a highly derivative but enjoyable romp to rent  or buy at a discount.  Also, you can snap a werewolf’s neck by ripping  its arm out of the socket for leverage.  That’s gotta count for  something.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/CastleLOS4.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Graphics and sound are spectacular.&lt;/li&gt;&lt;li&gt;Story is engrossing, albeit unoriginal.&lt;/li&gt;&lt;li&gt;Deep combat system including Light and Shadow magic.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Those gorgeous graphics cause some frame rate issues.&lt;/li&gt;&lt;li&gt;Camera can periodically cause some unpleasant loss of control.&lt;/li&gt;&lt;li&gt;Game doesn’t come into its own until about halfway through the story.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Why the hell does that horse have a Russian accent, comrade?&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img alt="" border="0" src="http://evavhost.com/public/3.gif" /&gt; &lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7939619633842640626?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7939619633842640626/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/castlevania-lords-of-shadow-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7939619633842640626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7939619633842640626'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/castlevania-lords-of-shadow-review.html' title='Castlevania: Lords of Shadow Review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8185520876415181862</id><published>2010-10-12T17:28:00.002-04:00</published><updated>2010-10-12T17:28:21.568-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='capcom'/><category scheme='http://www.blogger.com/atom/ns#' term='comic con 2010'/><title type='text'>New York Comic Con 2010: Capcom Showcase Review</title><content type='html'>Of all the booths at New York Comic Con 2010, there was one I was  excited to check out more than any other.  Capcom had a large presence  and had been hyping that Marvel vs Capcom 3 and Mega Man Universe would  both be playable at the show.  Much to my afternoon delight, I got to  play both games.  Did they live up to the hype?  Read on to find out!&lt;br /&gt;&lt;br /&gt;Capcom had another character unveiling for MvC3 at the show, this time  announcing Arthur (of Ghosts n’ Gobins fame), Nathan Spencer from Bionic  Commando, M.O.D.O.K., and Magneto.  Even with 5 playing stations set  up, getting near this game was like trying to shake hands with the  President.  After a twenty minute onslaught of elbows and body odor, I  was finally able to step up and play a match.  To sum the game up in one  sentence with the immortal words of coach Dennis Green, “They are who  we thought they were!”&lt;br /&gt;&lt;br /&gt;From the scant few minutes I had my hands on it, Marvel vs Capcom 3 is  going to be awesome.  The controls were incredibly tight, animations are  crisp and fluid, on par or better than Super Street Fighter 4.  There  is also a LOT more going on in both the background and foreground than  SSFIV.  I had my ass handed to me thoroughly, which I blame on a  combination of me sucking and my opponent having “stayed up all night  playing MvC2 for this!”  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/news/mvcarthur.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Returning players with any amount of skill will immediately feel  comfortable with the MvC fundamentals in place.  However, these  mechanics have been shifted over to the new simplified button scheme of  low, medium, high, and “exchange” which threw me off.  I’m sure this  won’t be an issue with some practice, but it was off-putting when you  only have seconds to figure it out and a sweaty guy in a “Mighty Thor”  tee shirt is breathing over your shoulder.  Yeah, I threw an elbow.&lt;br /&gt;&lt;br /&gt;While MvC3 was amazing, it was the enigmatic game set off to the side  that I was most excited to play.  Anyone who knows me can tell you about  my crazy obsession with the blue bomber, and so I have been rabidly  following Mega Man Universe since its initial unveiling.  After a solid  15 minute hands on I can wholeheartedly say, uh, it’s Mega Man.  I was  fairly underwhelmed after playing MMU, mostly due to the fact that the  offering I had was basically a “re-mixed” version of Air Man’s stage  from Mega Man 2.  In fact it was so similar that they used the same  musical score.  What gives with that? Give me at least an “arrangement”.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/press/CAPMMU.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;I went with the “classic” mega man and a basic “load out” that included  Quick Boomerangs.  One thing that seriously turned me off to the  experience was that the new models take different numbers of forward  steps per animation.  This completely throws off old school mechanics  such as “toe tapping” to edge up to platforms and landing difficult  jumps.  Different characters also move at different speeds, which will  undoubtedly take some getting used to.  The character animations just  felt mushy, and “off” compared to what I’m used to.  The savage level of  platforming difficulty was there, but the precision needed to assail it  was not.  I was taking a “wait and see” approach with this game, but  now I have shifted to “cautiously optimistic”.  &lt;br /&gt;&lt;br /&gt;So that is Capcom’s setup in a five paragraph nutshell.  They also had a  lot of floor space dedicated to Dead Rising 2 on the floor, but since  that was already out I turned up my nose and said “Released last week!?  Pfft. OLD NEWS!”  I mean seriously, do people even &lt;b&gt;play&lt;/b&gt; games that are more than a week old anymore?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8185520876415181862?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8185520876415181862/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/new-york-comic-con-2010-capcom-showcase.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8185520876415181862'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8185520876415181862'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/new-york-comic-con-2010-capcom-showcase.html' title='New York Comic Con 2010: Capcom Showcase Review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3532341140897471752</id><published>2010-10-12T17:26:00.003-04:00</published><updated>2010-10-12T17:29:02.424-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tron evolution'/><category scheme='http://www.blogger.com/atom/ns#' term='comic con 2010'/><title type='text'>New York Comic Con 2010: TRON Evolution Preview</title><content type='html'>&lt;span style="font-size:large;"&gt;&lt;b&gt;Tron Evolution NYCC Preview&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;While struggling through the crowded aisles at New York Comic Con 2010,  we eventually made it over to the surprisingly well hidden Disney booth  where they were showcasing TRON Evolution.  We had a chance to talk with  Propaganda Games about their new offering for the Xbox 360 and PS3 and  got a hands on preview of the game in all its electric blue glory.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/tron-p1.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;TRON Evolution has been designed from the ground up as an integral piece  of the TRON universe.  It effectively sits between the original film  and the new movie TRON Legacy to create a trilogy.  Evolution takes  place between the two films and so is set in the mid-1990’s.  It also  provides a darker tone than the movies and is considered the “Empire  Strikes Back” going by the canon.  In the game you play a character who  is effectively Tron 2.0; created by Flynn himself to investigate why a  virus is beginning to run amok and infect the isolated world that Flynn  created after the end of the first movie.  While there is no concrete  info on Jeff Bridges or the Daft Punk-created soundtrack, Propaganda  explained to us that the script for Evolution was written simultaneously  with Legacy, with the goal of making sure the stories had very heavy  cohesion. In fact, the collector’s edition of the game will include two  tickets to TRON Legacy!&lt;br /&gt;&lt;br /&gt;From the first few minutes I played the game, it was apparent that this  was not a typical movie tie-in cash grab.  The game looks fantastic.   The hub areas of Evolution are busy digital cityscapes similar to GTA 4,  with NPC’s wandering around, and a general hustle and bustle.   Environments were well constructed and careful attention has been paid  to the details of color pallets and architectural design.  This is  important because parkour plays a major role in moving around the world.   It is all free form, which was challenging to get the hang of at  first, along with some issues of the camera being overly touchy, but  once you got moving the character animations and flow of movement were  impressive.  Digital trails of bits appeared to guide me as I ran and  jumped through the electronic terrain. Parkour is also useful in combat  against virus AI, utilizing advanced techniques to dodge and maneuver  around enemies, and running along energized wall plates to recharge your  discs.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/tron-p2.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;Speaking of, what would TRON be without flying discs? You wield an  arsenal of different discs that can be modified and upgraded including  standard, bomb discs, and electroshock variants.  Each disc type can be  used in multiple ways in conjunction with unlockable combos similar to  God of War.  TRON Evolution is &lt;b&gt;full&lt;/b&gt; of options, upgrades and different load outs to customize your character.&lt;br /&gt;&lt;br /&gt;These customizations are key, because the game also has some incredibly  ambitious ideas for multiplayer.  Propaganda’s idealized vision is that  Evolution will fall into the “e-sport” category.  Therefore, they are  creating a large number of multiplayer variants that require team  strategies similar to an MMO.  “Tanks”, “stealth units” and different  “builds” can be setup to bring different strengths to a teams strategy.   Another novel concept is that “no player is left behind”, and all the  experience and unlocks from the single player campaign carry over to  your multiplayer experience.  The sheer amount of moves and combos felt  slightly overwhelming, so if Propaganda manages to pull this off, they  could have an impressively deep competitive online offering.&lt;br /&gt;&lt;br /&gt;In the twenty minutes or so that we played before being accosted by  hardcore Tron fans and having the controller literally grabbed at, we  were only able to see a very short demo of one of the vehicles.  The  light cycles and light tanks both make an appearance, but we only saw  the tank for a short bit.  We were assured they will play a large role  in the single and online play though.  A few beta glitches and issues  aside, Evolution looks like an impressive entry into the 3rd person  action genre this holiday season, and even more so if you are TRON fan.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/tron-p3.jpg" border="0" /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3532341140897471752?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3532341140897471752/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/new-york-comic-con-2010-tron-evolution.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3532341140897471752'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3532341140897471752'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/new-york-comic-con-2010-tron-evolution.html' title='New York Comic Con 2010: TRON Evolution Preview'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3241385361669258437</id><published>2010-10-07T08:54:00.007-04:00</published><updated>2010-10-07T08:57:04.174-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><title type='text'>Kid Chameleon Review</title><content type='html'>&lt;div id="post_message_1931883"&gt;&lt;b&gt;Multiple Personality Disorder is fun!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;When you think of classic 16-bit console platforming the first names  that probably spring to mind are Super Mario Bros. and Sonic The  Hedgehog, or as I like to call them “two Guids and a rodent on speed.”   There are, in fact, many forgotten heroes of that era.  Vectorman, Chuck  D. Head, Boogerman, Aero The AcroBat, Bubsy, the list goes on and on.  Today however, I’m going to tell you about the greatest of these  forgotten ones.  His name is Casey, he starred in my favorite platformer  of all time, and he made leather jackets and aviators cool before  hipster assholes ruined them for everyone with their ironic fashion  sense.  Yep, it’s Kid Chameleon.&lt;br /&gt;&lt;br /&gt;Back in 1992 I was a Sega kid.  If you owned an SNES you had your SMB  and Donkey Kong.  That was all well and good if you wanted to fall into  line with the PG status quo, but if you were like me and tried to sneak  into R-rated movies, you needed the type of bizarre, violent and crazy  fringe entertainment only the Sega Genesis could provide when it came to  video games. Kid Chameleon was a first party work of genius that  emerged from Sega’s creative renaissance period.  The story revolves  around a new virtual reality game “Wild Side” that shows up at the  arcade, and then begins kidnapping its players when they inevitably  lose.  Casey goes into Wild Side and becomes Kid Chameleon to defeat its  master “Heady Metal”.  Classic early 90’s with the jagged neon fonts to  prove it.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/kidC2.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;What really set Kid Chameleon apart from other platformers of the day  (and many current ones) was his awesome capacity to use masks that  morphed him into different personalities. He was basically ten  schizophrenic characters in one that each had their own array of powers,  strengths and weaknesses.  These abilities could be used to Kid’s  advantage to maneuver through the increasingly difficult  environments  of Wild Side.  Forms ranged from basic assault like “Red Stealth” the  samurai and “Maniaxe” who looked like Jason Voorhees and whipped  hatchets at enemies, to utility characters like “MicroMax” the human fly  who could stick to walls, or “SkyCutter” who rode a hoverboard that  could defy gravity and stick to ceilings. My favorite form was  undoubtedly “Juggernaut”; a huge tank operated by a skeleton wearing a  Kaiser helmet.  Oh yeah, and he shot SKULLS from a cannon.  Are we  seeing why this is better than Diddy Kong yet?  Good.&lt;br /&gt;&lt;br /&gt;There are over one hundred separate maps in the game world.  You would  only see about half of these if you played in linear fashion, running  through each map to the flag at the end.  However, teleporters placed in  various levels could instantly send you to “elsewhere”; a network of  levels outside of the main path.  Once in these, you’d basically  teleport around, scattershot, attempting to find your way back to the  main path, and eventually fight a boss.  Why? Because this game  delighted in a cruel level of difficulty, that’s why! There are no save  points anywhere, or password system.  You have to beat what will usually  amount to 80+ levels in one sitting.  ROM’s later got around this  issue, but the original Genesis/Mega Drive version is still an  impressive challenge to defeat.&lt;br /&gt;&lt;br /&gt;Graphics were on par with other Genesis titles of that time.  Environments are colorful and varied, ranging from forests and jungles  to sewers and cities. There are also the requisite “volcano and lava  pit” levels. Enemies can get slightly repetitive, but are interesting  and bizarre including things like skewered tribal heads shouting “DIE!”  and oil slick monsters. Special attention was paid to the sprites of Kid  and his alter egos, as they are highly detailed.   Audio is straight  from the early 90’s with tons of bloops and bleeps and plenty of  “radical” sound effects like pitch shifted voices and laughter.  The  soundtrack is classic Genesis, meaning it sounds like someone formed an  electo supergroup comprised of chimps playing keytars and table saws,  meaning it’s incredible.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/kidC5.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;In summary, what made Kid Chameleon so great was the incredible variety  of game play mechanics elegantly rolled into one game.  Additionally,  none of these felt shoehorned in because they made sense with the hero’s  back story and world. If you haven’t played Kid Chameleon I can’t  recommend enough that you give this challenging platformer a try since  it’s now available from many services including Virtual Console and  Steam.  For extra fun, try my meta-game.  Pretend that instead of  fighting the games actual boss, you are battling Jeff Fahey as lovable  dimwit Jobe from &lt;i&gt;The Lawnmower Man&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Incredible variety of gameplay and powers.&lt;/li&gt;&lt;li&gt;You can transform into an UNDEAD GERMAN TANK.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Level of difficulty may cause hair loss.&lt;/li&gt;&lt;li&gt;Replacing controllers can get expensive.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Not enough &lt;b&gt;blast processing&lt;/b&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3241385361669258437?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3241385361669258437/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/kid-chameleon-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3241385361669258437'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3241385361669258437'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/kid-chameleon-review.html' title='Kid Chameleon Review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4622508143901036301</id><published>2010-10-05T13:23:00.001-04:00</published><updated>2010-10-05T13:27:06.413-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='review scores'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><title type='text'>Good is The New Bad</title><content type='html'>So there have been some minor uproars over game review scores lately that have gotten enough attention to rise above the usual internet static.  First was Hydrophobia's developer pitching a fit over it receiving some less than glowing evaluations.  Then the developer of the new Castlevania: Lords of Shadow title took issue with IGN delivering it a score of 7.5, which equates to "good" on their rating scale.&lt;br /&gt;&lt;br /&gt;Since I personally reviewed one of these games, and I'm tentatively slated to review the other, it got me thinking about review scores in general as a sliding scale.  It seems as of late, things have gone a bit awry.&lt;br /&gt;&lt;br /&gt;Remember when you were in elementary school and the class was divided up by groups according to their reading skill?  Each group had a specific color to go along with their workbooks.  Children in the "Advanced" group set the gold-standard, readers in the "Average" group were told that they were "good", but were secretly spurned and tracked for being sub-par readers which translated to "good enough".  Kids in the "Remedial" group had parents that were related to one another.&lt;br /&gt;&lt;br /&gt;The video game industry appears to have reached a point where it is so cut-throat and competitive, that less than stellar review scores for games now equate to a title being forgettable or outright bad.  This is only reinforced by the above incidents where developers speak out against a score that is considered in the upper echelon of the sites review scale, but not the very top.&lt;br /&gt;&lt;br /&gt;It would be easy to just blame developers and PR people for "not delivering on promises", but the gaming journalism industry is largely at fault too.  We (yes I'm lumping myself in there) sit and hype games based on pure speculation, creating a buzz months before there is even a tangible product to evaluate.  This in turn creates a readership with very high expectations.  I'm not telling anyone they should have to settle.  Don't ever settle.  Stay hungry, like Twisted Sister told you to.  However, I think this behavior from us actually creates an almost self-destructive environment.&lt;br /&gt;&lt;br /&gt;In a world where only the top scores mean something is worthwhile, a few docked points garner a title being widely ignored, and a low score yielding a possible phone call or email from an angry company, a new precedent is set.  Reviewers most likely give much higher scores simply because their frame of reference is skewed, or because they don't want to deal with the backlash from the occasional low score.  So then what's even the point of having numbers below 4 or 8 on the scale at all?&lt;br /&gt;&lt;br /&gt;I think as the holiday game season comes upon us we will only see more of this as the top titles compete among cash strapped consumers.  There are always winners and losers in a competitive industry, but a combination of  the journalist hype machine, and impertinent&lt;em&gt; &lt;/em&gt;developers reacting to imperfect scores for their works are creating a culture where we can't separate "median" from "mediocre".&lt;br /&gt;&lt;br /&gt;So what do you think?  Are review scores a flawed system?  Or is any game labeled simply "ok" not worth your time and hard earned money?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4622508143901036301?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4622508143901036301/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/good-is-new-bad.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4622508143901036301'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4622508143901036301'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/10/good-is-new-bad.html' title='Good is The New Bad'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3071831071909181718</id><published>2010-09-27T17:51:00.004-04:00</published><updated>2010-09-27T17:53:00.120-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='xbla'/><category scheme='http://www.blogger.com/atom/ns#' term='hydrophobia'/><title type='text'>Hydrophobia Review</title><content type='html'>&lt;div id="post_message_1928406"&gt;&lt;b&gt;Taking exploding barrels to a whole new level.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I am terrified of drowning.  No, seriously.  So I was obviously the  perfect person to review Dark Energy Digital’s new downloadable  action/adventure Hydrophobia.  This one-time full retail title has now  become an episodic download exclusively available on XBox Live Arcade,  and the title is now looking to push the boundaries of what’s possible  via that platform.  Does it succeed? Let’s just say that like the ocean,  there is a lot going on here beneath the surface.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/hydroscreen1.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;Hydrophobia sets you in the role of Kate Wilson, security engineer  aboard The Queen of The World--a vast ship/city created by  mega-corporations to provide a floating utopia for the very rich away  from the rest of the world which has been thrown into chaos due to  overpopulation and a shortage of resources.  On the tenth anniversary of  the Queen’s creation, it comes under attack by the  Neo-Malthusians--fanatical terrorists who follow the writings of Thomas  Malthus and believe in eradicating large portions of the population  (hence their motto, “Save the world. Kill yourself”). As they launch  their assault, Kate’s story begins.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/hydroscreen2.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;Hydrophobia is science fiction based on a believable future scenario,  and Kate is a protagonist with depth.  She is actually one of the best  parts of the game, and it’s really refreshing that Dark Energy Digital  chose to create a three dimensional heroine.  She more closely falls  into the “sexy girl at the gym lifting weights” category than the Lara  Croft archetype. For example, in the opening sequence you catch a  glimpse of a childhood trauma that caused her fear of water. If you  choose to explore her apartment before the action begins, you’ll see she  earned awards in both swimming and rock climbing while attending  Oxford. Hey, look--character development!  Other characters in the game  such as her boss/friend and guardian angel, “Scoot”, are less developed  but still entertaining, and the game’s voice acting is solid all around.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/hydroscreen3.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;Once attacked, the Queen of The World begins to flood, and Kate’s  environment takes on a life of its own.  Simply stated, Hydrophobia has  the best environmental water physics I have ever seen in a video game,  period.  DED’s engine creates incredibly realistic fluid dynamics.  You’ll feel yourself drag as you wade through waist deep water, or  become disoriented as water rushes over you in flooding hallways.  Water  is also used as a fundamental tool in combat as Kate is armed only with  a pistol and no shields.  Combat requires the use of stealth because if  Kate is shot she will die, a harsh reality that makes your environment  an integral and vital tool in dispatching her more formidable opponents.   Blowing up barrels, slicing wires to create electrified pools of  water, and knocking out enemies to drown them in flooded areas are all  fair game.  Using your surroundings in creative ways to cause lethal  chain reactions will earn you more points and unlock medals to move you  up the games leader board.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/hydroscreen4.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;While the combat is creative and engaging, it is not without flaws. My  biggest issue with Hydrophobia stems from its controls. When navigating  the awesome looking and complex environments, Kate controls decently, if  a bit stiff.  She is animated well, but you’re going to miss a few  jumps while hanging from broken rafters, or possibly drown a couple  times because you got hung up underwater between some floating boxes.   These are forgivable given that the game’s complex physics engine isn’t  perfect 100% of the time.  I also noticed a few minor control issues  when navigating the 3-D map and when in first person view utilizing the  visually striking MAVI system that is heavily employed to remotely open  doors, reveal concealed markers, and hack encrypted computer systems  with the hidden cyphers you find throughout the game.  However, once you  enter combat, things can get ugly. Major fight scenes were obviously  set up as intense center pieces full of action movie flair, but DED  implemented a cover system that doesn’t always work properly.  Enemies  can sometimes shoot you through cover, and it can be hard to target them  or set up chain reactions before the brutally effective AI sets up a  crossfire on you or simply shoots a barrel to kill you immediately.   Combine this with very limited amounts of advanced ammunition you  receive after the first act, and it’s a recipe for frustration.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/hydroscreen5.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;Hydrophobia is a very ambitious game.  It attempts to raise the bar for  XBox Live Arcade titles, and definitely succeeds in a few areas.  The  game has incredible water physics, an intriguing, tangible story, and a  likable protagonist.  However, I think some of these finer details might  be lost on the average player due to finicky controls and sometimes  frustrating combat.  The price point could also be a turn off as you are  paying $15 a piece for episodic content that lasts about four hours for  the main play through.  However, if you are able to look past its flaws  Hydrophobia is still a unique entry in the current action/adventure  catalogue that deserves to be played and praised for everything it does  right.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;b&gt;Score:&lt;/b&gt; 3 out of 5&lt;/div&gt;&lt;div style="float: right; margin: 5px 15px 5px 5px;"&gt;&lt;img alt="" src="http://evavhost.com/public/3.gif" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Innovative physics create an environment unlike anything you’ve ever seen in a game.&lt;/li&gt;&lt;li&gt;Kate Wilson is an incredibly thoughtful and well designed protagonist.&lt;/li&gt;&lt;li&gt;An interesting plot for those who enjoy minute details.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Clunky controls detract from the overall experience&lt;/li&gt;&lt;li&gt;Combat can be glitchy and downright frustrating at times.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Not enough Roy the Donkey.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3071831071909181718?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3071831071909181718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/09/hydrophobia-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3071831071909181718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3071831071909181718'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/09/hydrophobia-review.html' title='Hydrophobia Review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6662895975974687147</id><published>2010-09-23T09:22:00.000-04:00</published><updated>2010-09-23T09:22:55.386-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='plants versus zombies'/><category scheme='http://www.blogger.com/atom/ns#' term='xbla'/><title type='text'>Plants Versus Zombies XBLA Review</title><content type='html'>&lt;b&gt;Crazy Dave is still crazy.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;If there is one thing PopCap is good at, it’s creating &lt;b&gt;incredibly&lt;/b&gt;  addictive games.  Plants vs. Zombies stands as one of their flagship  titles and has finally made its way to Xbox Live Arcade for your couch  sitting, zombie decapitating enjoyment!  Much like previous XBLA  translations such as Peggle and Bejeweled 2, this version of PvZ adds  new features and is customized specifically for the console.&lt;br /&gt;&lt;br /&gt;For anyone who has been living in a sewer like a common CHUD for the  past few years, Plants vs. Zombies is a streamlined, stylized spin on  the classic “tower defense” genre.  A horde of undead ghouls are trying  to get into your house, and only your yard, your garden of trusty  plants, and a few lawnmowers stand in their way.  Utilizing your trusty  cursor, you collect sunshine to place more plants in an attempt to slow,  shoot and blow up the advancing corpses.  Completing levels and  collecting coins allows you to unlock new types of plants and upgrade  items to better take on your adversaries who include everything from  armored bucket-heads and Zomboni drivers, to a gang of disco dancing  zombies.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/pvzxbla2.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;As previously mentioned, the XBLA port brings some brand new features  and game modes to the table.  Most new modes are unlocked by playing  through the classic 50-level “Adventure mode”, and the best of these is  the local co-op play.  Now I know some of you will say “no online co-op?  WHATEVER!”, but maybe just climb down from your high horse for a moment  so you can hear me better.  PvZ &lt;b&gt;demands&lt;/b&gt; local co-op.  The fast  pace and strategy required to beat some of the later stages in adventure  mode or the dedicated cooperative scenarios would be almost impossible  to accomplish using headsets.  You basically need someone sitting next  to you on the couch so you can scream “NO!  Put the walnuts THERE!”  It  is frantic, fun, and insanely addictive.  To a lesser extent the versus  mode has some merit, but didn’t hold my interest nearly as long as  protecting my house from the advancing mob with a friend.  There are  also a host of mini games to be unlocked, such as a “slot machine” mode,  and one based on another PopCap title, Heavy Weapon.  You can also  compare real estate with your Xbox Live friends after purchasing home  upgrades and customizations from your neighbor Crazy Dave.  He’s crazy!&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/pvzxbla4.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;All these modes and mini games play very precisely using the 360 D-Pad  or analog stick, and the controls were effectively translated to this  format from other mechanisms such as the touchscreens on various “i”  devices.  The graphics are also clean and sharp, with vibrant colors in  high definition.  It’s definitely easier to notice the minute details  PopCap put into the animations when they are presented on a large  screen.  The sound is also appropriately goofy and scary to go with the  overall theme of the game.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/pvzxbla3.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;The bottom line is that for 1200 MSP, PvZ is a bit pricey if you already  own the game on another platform.  However, if you’ve never experienced  the awesome and hilarious fun that is blasting apart zombies with a  peapod gatling gun, then you owe it to yourself to check this game out.   It’s great fun for a 5-30 minute sitting, or longer if you have a  friend to play with.  The combination of easy-to-learn strategic game  play along with a sharp sense of humor will bring you back time and time  again. There may be less expensive ways to play the game, but this is  the most feature rich version of Plants Vs. Zombies to date and another  great offering from PopCap on Xbox Live Arcade.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;b&gt;Score:&lt;/b&gt; 4 out of 5&lt;/div&gt;&lt;div style="float: right; margin: 5px 15px 5px 5px;"&gt;&lt;img alt="" border="0" src="http://evavhost.com/public/4.gif" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Highly addictive game play.&lt;/li&gt;&lt;li&gt;Fantastic art style and humor.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Lack of online multiplayer could be a sticking point for some.&lt;/li&gt;&lt;li&gt;Arguably a bit pricey with so many other quality versions already out there.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;ul&gt;&lt;li&gt;”The dolphin is also a zombie.”&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6662895975974687147?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6662895975974687147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/09/plants-versus-zombies-xbla-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6662895975974687147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6662895975974687147'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/09/plants-versus-zombies-xbla-review.html' title='Plants Versus Zombies XBLA Review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-798657715686040153</id><published>2010-09-02T15:51:00.000-04:00</published><updated>2010-09-02T15:51:27.714-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='kraggonomicon'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><title type='text'>Microsoft: The Phillip Morris of Video Games</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_AkUwOGZJRUM/TH___i9P1UI/AAAAAAAAAD0/T8fndxOXAzE/s1600/MSPhilMorris.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="268" src="http://2.bp.blogspot.com/_AkUwOGZJRUM/TH___i9P1UI/AAAAAAAAAD0/T8fndxOXAzE/s320/MSPhilMorris.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Oh, hello friend. Glad you could stop by. Perhaps you’ve been hearing some things in the news about this “price hike” for Xbox Live Gold subscriptions. Well, I’m here to tell you that we here at Microsoft value you as a customer and a member of our family, and to clear up some rumors and spread some truths about this whole situation.&lt;br /&gt;&lt;br /&gt;Now, a few misguided people are claiming that we are increasing the price purely to make profit at your expense. Now, I think we both know that’s not true. We value our XBox “community” and would never try to extort more money out of you for no reason. Just ask our spokes-cowboy Larry. He will let you know about all the great features we’ve been adding that make your life better! Sure, you COULD use Facebook, Netflix or Twitter on your Blackberry, iP***e, iP*d, Samsung smartphone, Droid, even your PC (that runs one of our other wonderful products) for free, but wouldn’t you rather enjoy the convenience of sitting on your couch and not moving? Analog sticks not as easy as a keyboard and mouse? Well, for only $25 we have a great little texting pad that will attach directly to your controller! It’s a breeze!&lt;br /&gt;&lt;br /&gt;You know what else is easy? Connecting your XBox Live Gold subscription to play all your great PC games for FREE via Games for Windows Live! You could use one of those inferior services that include free voice chat and/or dedicated servers, but if you did, your XBox Live friends wouldn’t see you online playing a PC game and looking cool. And that’s why sophisticated, attractive people use Xbox Live on their PC, because they know it makes them the envy of all their friends.&lt;br /&gt;&lt;br /&gt;Speaking of envious, with all the new Kinect features we’re adding, your child will be the coolest kid in the neighborhood! Family fun time just got more stationary! You can be sure that your little ones will be safe and sound basking in the warm glow of a screen and camera with their friends while they enjoy great titles like Kinectimals! Kids love Skittles the Tiger. In fact, studies show that children ages 4-10 were 70% more likely to want to play with Skittles than read about cartoon Camels. He’ll be a great new family pet, just wait and see. Plus, even more studies show that there is no link between getting more faux exercise versus not getting as much non-faux exercise outside and childhood obesity. So we can proudly say the Kinect family of product is firmly against indirectly causing fat kids.&lt;br /&gt;&lt;br /&gt;On the topic of ailments, there have been some naysayers out there claiming that playing video games and other non-active recreation can cause obesity linked to diabetes and high blood pressure, and also that playing games in a poorly lit environment will make you slowly devolve into a blind cave monster. While there is no direct evidence linking the latter to XBox, we want you to know that we here at Microsoft are committed to our community having the best overall experience possible. That is why we’re releasing a special limited edition controller soon. This new controller comes with a more sensitive D-Pad that was shown to react better to mushy flipper hands, and with a series of gray buttons that can be easily sensed by a foggy sonar aura emanating from around the controller. I mean, when you hear to see, why take chances?!&lt;br /&gt;&lt;br /&gt;So I hope this brief letter has cleared up some of the misconceptions about the impending price increase for XBox Live Gold, and has opened your eyes to the fact that we’re helping you by bettering the service you can’t live without. I also hope you’ll feel secure in the fact that as long as you keep buying our products, we’ll keep making them more expensive to provide you with a more thorough purchasing experience. So warm wishes going into this exciting fall gaming season.&lt;br /&gt;&lt;br /&gt;To You and Yours,&lt;br /&gt;Microsoft&lt;br /&gt;&lt;br /&gt;PS: Sony eats babies and Nintendo hasn’t yet been acquitted in its ongoing rape trial.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-798657715686040153?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/798657715686040153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/09/microsoft-phillip-morris-of-video-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/798657715686040153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/798657715686040153'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/09/microsoft-phillip-morris-of-video-games.html' title='Microsoft: The Phillip Morris of Video Games'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_AkUwOGZJRUM/TH___i9P1UI/AAAAAAAAAD0/T8fndxOXAzE/s72-c/MSPhilMorris.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-1400608430468333023</id><published>2010-08-27T17:13:00.000-04:00</published><updated>2010-08-27T17:13:33.818-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='quiet'/><title type='text'>I Am Not Gone</title><content type='html'>It's been quiet around here lately, but I am not gone.  Just enjoying the end of summer while there is the annual lull in games coming out. &lt;br /&gt;&lt;br /&gt;I'll be busy again soon enough, and the first thing on the menu should be Halo:Reach, which will undoubtedly be interesting to review.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-1400608430468333023?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/1400608430468333023/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/i-am-not-gone.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1400608430468333023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1400608430468333023'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/i-am-not-gone.html' title='I Am Not Gone'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8931447805358154528</id><published>2010-08-06T13:47:00.003-04:00</published><updated>2010-09-24T12:50:08.011-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='castlevania'/><category scheme='http://www.blogger.com/atom/ns#' term='xbla'/><category scheme='http://www.blogger.com/atom/ns#' term='calmpenguin obsession'/><title type='text'>Castlevania: Harmony of Despair Review</title><content type='html'>&lt;div id="post_message_1910921"&gt;&lt;b&gt;Title&lt;/b&gt;: Castlevania: Harmony of Despair&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;b&gt;Platform&lt;/b&gt;: Xbox Live Arcade&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;b&gt;Platform Reviewed&lt;/b&gt;: Xbox Live Arcade&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;b&gt;Developer&lt;/b&gt;: &lt;a href="http://www.konami.com/" target="_blank"&gt;Konami&lt;/a&gt;&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;b&gt;Publisher&lt;/b&gt;: &lt;a href="http://www.konami.com/" target="_blank"&gt;Konami&lt;/a&gt;&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;b&gt;MSRP&lt;/b&gt;: 1200 MSP ($15)&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;b&gt;Writer&lt;/b&gt;: Ben '&lt;span style="color:red;"&gt;kragg&lt;/span&gt;' Daniels&lt;/div&gt;&lt;div id="post_message_1910921"&gt; &lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;...and Yoko decided to take things in a weird new direction.&lt;/b&gt;&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;/div&gt;&lt;div id="post_message_1910921"&gt;&lt;br /&gt;&lt;br /&gt;As Microsoft’s “Summer of Arcade 2010” begins to wind down, we’ve been  delivered Castlevania: Harmony of Despair, or “CHD”, or “questionable”  as I will refer to it for the rest of this review.&lt;br /&gt;So lets look at this vampire slaying action-platformer and see if it  really has fangs, or if it’s all sparkle and no substance.  You see what  I did there?&lt;br /&gt;&lt;br /&gt;Right away I can tell you that this game is niche, and for only two  types of people.  The first type is diehard Castlevania fans such as  myself.  The second is diehard score junkies and loot whores, such as  myself.  The concept of this game is basically a glorified version of  the time attack “boss rush mode” that is unlocked in previous  installments of the Castlevania series.  So already, if you’re saying  “what the hell is boss rush mode?” this game is probably not for you.&lt;br /&gt;&lt;br /&gt;You can select any of five characters from previous titles - Alucard,  Soma, Shanoa, Johnathan, and Charlotte-and then run through streamlined  versions of six “castle” maps attempting to kill a boss before a timer  expires.  All the characters retain trademark powers from their original  games, but CHD doesn’t do a good job explaining what those are to the  uninitiated.  If you see pegs scattered around a map you might say “what  are those for?”, but the seasoned Order of Ecclesia player will know  that Shanoa can use her magnet powers to spring off them and boost to a  higher platform. Again, this game is for Castlevania junkies.  It’s  almost feels like Konami just assumed that if you were purchasing it  that you are a longtime fan of the franchise.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/CHD1.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;The graphics look like they were directly lifted from the Nintendo DS  installments and cleaned up for HD.  There is also a very odd 3x “zoom”  system that basically let’s you look at the entire map/castle, a  maneuverable area view, and then a full zoom focused on your character.   The game action does not stop while zoomed out, so it can be  frustrating being attacked while your hunter is literally the size of a  pinhead on your TV. The sound is the most comfortable and familiar  aspect of this game, with all effects being lifted from previous games,  and a score of digitized goth-rock pieces that will be instantly  recognizable to fans.  One cool feature is the ability to set exactly  which piece of music will play during each level and its respective boss  battle once you’ve unlocked it.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/CHD2.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;The strongest aspect of CHD is the multiplayer.  It’s online only, and  presents a highly streamlined version of Castlevania that is basically a  mash-up of the first game combined with Symphony of The Night’s most  basic inventory mechanics.  You and up to five other players choose your  loadouts, enter the level, and try to beat the boss while opening as  many chests to obtain new loot as time allows.  You either defeat the  boss and succeed to loot a fairly powerful random item, or you all  die/time expires and you fail.  That’s it. There is no leveling system  to speak of, but you can power up each characters individual  skills/spells through repeated usage.&lt;br /&gt;&lt;br /&gt;While death is prohibitive in single player, it’s a mere annoyance in  co-op as other players can resurrect you from a playable “skeleton”  state using “water of life” which is scattered in chests throughout the  levels.  Single player tends to be frustrating, since these maps were  clearly designed with multiple players in mind.  Similar to Little Big  Planet, there are certain paths and rewards only accessible using  teamwork. There are also strategies to fighting certain bosses that may  only be executed with more than one vampire hunter present.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/CHD3.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;A very strange feature is that aside from your initially chosen loadout  on the main screen, you can only equip items at special pedestals within  a level.  This means that while you’re on your Winona Ryder looting  spree, you have to run back to a specific area to actually equip and  utilize your new weapon or armor, or wait until your next run to try it.  This may have been implemented to add a challenge, but when you’re  trying to navigate the clunky inventory system while under a strict time  limit it simply becomes frustrating.&lt;br /&gt;&lt;br /&gt;With only six maps to choose from the game feels a bit limited in scope.   You can easily tear through them in 10 minutes a piece with a group of  experienced players or possibly even less in the last-man-standing  style “survival mode”.  That being said, this falls into the Left4Dead  category of multiplayer where you &lt;b&gt;must&lt;/b&gt; play with friends.   Without a solid group of people who you can communicate with and know  exactly what the plan is, things quickly devolve into random, controller  throwing chaos. There is replay value here, but only in the idea that  you will want to collect as many items as possible, or rack up  achievement points.  I also have to applaud Konami for implementing a  very cool replay system on the leaderboards, which allows you and your  team to view other teams time runs and strategies, almost creating a  meta-game based on the competitive nature of timed runs.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" src="http://evavhost.com/i/reviews/CHD4.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;The bottom line is that this game is truly an arcade experience. It’s  Castlevania; not “Metroidvania”.  Do not expect the depth of titles such  as Symphony of The Night or Portrait of Ruin.  If you’re hankering for a  loot grind fix and love the franchise, there will probably be enough  familiarity here to satiate.  However, if you’re not a longtime fan or  even someone who appreciates a game based on hardcore mechanics such as  time attacks, you’ll be decrying it as “Castlevania: Lament of Lost  Wealth”.&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;b&gt;Score:&lt;/b&gt; 2.5 out of 5&lt;/div&gt;&lt;div style="float: right; margin: 5px 15px 5px 5px;"&gt;&lt;img alt="" src="http://evavhost.com/public/25.gif" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Action is hard boiled, fast-paced, and classic Castlevania&lt;/li&gt;&lt;li&gt;Konami should be applauded for taking a chance with an established franchise.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;ul&gt;&lt;li&gt;There is only replay value for the OCD sufferers among us.&lt;/li&gt;&lt;li&gt;Konami’s experiment didn’t completely work out so well.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.youtube.com/watch?v=-MnsK5Fe6ds&amp;amp;feature=related%94" target="_blank"&gt;The callouses on this guys fingers.&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8931447805358154528?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8931447805358154528/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/castlevania-harmony-of-despair-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8931447805358154528'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8931447805358154528'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/castlevania-harmony-of-despair-review.html' title='Castlevania: Harmony of Despair Review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8810399734028541040</id><published>2010-08-06T09:53:00.000-04:00</published><updated>2010-08-06T09:53:25.815-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='runic games'/><category scheme='http://www.blogger.com/atom/ns#' term='torchlight 2'/><category scheme='http://www.blogger.com/atom/ns#' term='shotgun podcast'/><title type='text'>Interview with Runic Games About Torchlight 2</title><content type='html'>Last night we interviewed Runic Games about their just announced sequel to Torchlight!&lt;br /&gt;&lt;br /&gt;The Evil Avatar community submitted their questions and the great folks over at Runic took the time to answer all of them.  We got some great info about Torchlight 2 and I am now even more excited about it than I already was.  It is definitely in my top 3 for upcoming releases in 2011.&lt;br /&gt;&lt;br /&gt;Check it out over here on the &lt;a href="http://shotgunpodcast.com/2010/08/shotgun-81/"&gt;Shotgun podcast page&lt;/a&gt;, or get it on iTunes!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8810399734028541040?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8810399734028541040/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/interview-with-runic-games-about.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8810399734028541040'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8810399734028541040'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/interview-with-runic-games-about.html' title='Interview with Runic Games About Torchlight 2'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-194655104417380239</id><published>2010-08-04T18:20:00.003-04:00</published><updated>2010-09-24T12:51:07.056-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review'/><category scheme='http://www.blogger.com/atom/ns#' term='evil avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='demon&apos;s souls'/><title type='text'>Demon's Souls Review</title><content type='html'>&lt;div id="post_message_1910365"&gt;&lt;b&gt;Title&lt;/b&gt;: Demon’s Souls&lt;br /&gt;&lt;b&gt;Platform&lt;/b&gt;: PS3&lt;br /&gt;&lt;b&gt;Platform Reviewed&lt;/b&gt;: PS3&lt;br /&gt;&lt;b&gt;Offical Website&lt;/b&gt;: &lt;a href="http://www.demons-souls.com/" target="_blank"&gt;Demons-Souls.com&lt;/a&gt;&lt;br /&gt;&lt;b&gt;Developer&lt;/b&gt;: &lt;a href="http://www.fromsoftware.jp/en//" target="_blank"&gt;FromSoftware&lt;/a&gt;&lt;br /&gt;&lt;b&gt;Publisher&lt;/b&gt;: &lt;a href="http://www.atlus.com/" target="_blank"&gt;Atlus&lt;/a&gt;&lt;br /&gt;&lt;b&gt;MSRP&lt;/b&gt;: $29.95&lt;br /&gt;&lt;b&gt;Original Release Date&lt;/b&gt;: 10/9/2009&lt;br /&gt;&lt;b&gt;Writer&lt;/b&gt;: Ben '&lt;span style="color: red;"&gt;kragg&lt;/span&gt;' Daniels&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Abandon dignity, all ye who enter here...&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;So you’ve heard a lot about this game Demon’s Souls for the PS3, but  you’re wondering why you should play it and what all the fuss is about?   Spoken about with much praise and adoration from its cult following of  “hardcore” (see: obsessive) followers, and generally skirted by the  general gaming public as being too difficult to invest time into. Well,  ole Kragg is here to tell you why it &lt;b&gt;is&lt;/b&gt; worth your time, and maybe we’ll all learn a little bit about ourselves in the process.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/DemonS1.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;To get it out of the way immediately, yes, Demon’s Souls is a &lt;b&gt;very&lt;/b&gt; challenging game.  However, it is not exactly the &lt;i&gt;”oh my god I want to smash my controller and set my head on fire!”&lt;/i&gt;  level of difficulty you probably heard about in its initial reviews.   I’ll let you in on a secret: the game simply requires patience and  thought.  Maybe those reviewers lacked that, but you and I are chock  full of the stuff, and that’s why we’re not afraid to devise strategies  and die a few times in the process.  One of the main points that makes  this game so great is that its lack of checkpoints and stamina system  force you to think about each and every move you’ll make.  &lt;br /&gt;&lt;br /&gt;Aside from it’s math-y statistical leanings, the game plays more like a “hack n’ slash” than your traditional RPG.  This is no &lt;i&gt;Dragon Age&lt;/i&gt; or &lt;i&gt;Diablo&lt;/i&gt;  however, where you can just run into the fray recklessly mowing down  everything in your path.  A few poorly timed swings and you’ll receive a  Brooklyn beat down from even the lowliest enemies.  I was victim to  this until I finally came to grips with the fact that I was playing the  game wrong.  After taking the time to study the rhythm of enemies  attacks (which the game advises in the tutorial and I promptly ignored) I  learned to successfully parry and counterattack, delivering spectacular  impalement's; the kind normally reserved for the adult film industry.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/DemonS2.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;Probably the most outstanding reason to suggest Demon’s Souls is its  highly lauded multi-player system.  Atlus recently announced they will  keep their multi-player servers online until “at least” March of 2011,  and while the core game will function after this time, it’s a disservice  to play this game offline.  In a time when people claim that  multi-player modes are simply tacked on to artificially extend replay  value, this is the antithesis.  Demon’s Souls multi-player is both  unique and elegantly executed to supplement the single player story.   The ability to see fleeting ghosts of other players, drop messages which  the community can rate to grant you random health boosts, and the use  of stones that allow players to arbitrarily cross into other peoples  “worlds” as benevolent or malevolent spirits has created some of the  most enjoyable online play I have come across in years.  What is most  intriguing is that the game integrates the online features in a way that  enhances the atmosphere of the world, making it seem like you truly are  one of many spirits trapped in a personal purgatory fighting an army of  demons.  The limited control you have over how the online portions play  out (such as not being able to choose to play with your friends  specifically) only creates more perceived tension.  It’s not for  everyone, but for people who enjoy a certain element of surprise, it’s a  unique experience.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img alt="" border="0" src="http://evavhost.com/i/reviews/DemonS3.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;To paraphrase one of my peers “In a world where basically any game can  be looked up online to be walked through in a sterile fashion, it’s nice  to know something exists that still makes you say ‘What the HELL is  going on?!’ “&lt;br /&gt;This basically sums up Demon’s Souls perfectly, because it forces you to  make strategic decisions without handing you all the pieces to the  puzzle. Again, this isn’t everyones cup of tea, but if you’re the type  of person who doesn’t mind not having everything in a game laid out  simply for you, this one is definitely worth picking up at its reduced  $30 price point.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Gorgeous graphics, an interesting world that is fully realized with a classical style&lt;/li&gt;&lt;li&gt;Challenging levels, devious traps, truly epic boss battles&lt;/li&gt;&lt;li&gt;Immersing multi-player that adds a unique style of depth to the campaign&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;ul&gt;&lt;li&gt;The style of gameplay and challenge may not appeal to a wide audience&lt;/li&gt;&lt;li&gt;At some point, ya’ll &lt;b&gt;gonna get griefed!&lt;/b&gt;&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Ugly&lt;/b&gt;&lt;ul&gt;&lt;li&gt;This SFW foot fetish site dedicated to &lt;a href="http://virtualsoles.blogspot.com/2009/06/maiden-in-black-demons-souls_19.html" target="_blank"&gt;’the maiden in black’&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;a href="http://www.evilavatar.com/forums/showthread.php?t=120142"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-194655104417380239?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/194655104417380239/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/demons-souls-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/194655104417380239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/194655104417380239'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/demons-souls-review.html' title='Demon&apos;s Souls Review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-2555391792236708855</id><published>2010-08-04T08:22:00.000-04:00</published><updated>2010-08-04T08:22:50.081-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='torchlight 2'/><title type='text'>Torchlight 2!!!</title><content type='html'>Torchlight 2 was just announced!  This is incredibly exciting news as they finally added multiplayer!  Torchlight was easily one of my favorite games of last year, and I am definitely looking forward to the sequel, since they are pretty much adding the one feature I felt it was lacking to be a 5/5 title.&lt;br /&gt;&lt;br /&gt;Check out more info on the &lt;a href="http://torchlight2game.com/"&gt;Torchlight 2 official site&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-2555391792236708855?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/2555391792236708855/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/torchlight-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2555391792236708855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2555391792236708855'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/08/torchlight-2.html' title='Torchlight 2!!!'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4197498539207221113</id><published>2010-07-22T13:23:00.000-04:00</published><updated>2010-07-22T13:25:25.953-04:00</updated><title type='text'>YouTube Ruins Everything</title><content type='html'>Once upon a time, video games contained something called “surprise” and “challenge”.  These are archaic monkey caveman words that you and I no longer use, because they have been replaced by words like “Google” and “smartphone”.  However,  there is one word that trumps all others in ruining the fun, excitement, and general interest of everything everywhere at all times.  That word is “YouTube”, and it wants to let you know someone else already did it better than you.&lt;br /&gt;&lt;br /&gt;    YouTube was founded in 2005 and immediately purchased by Google as a powerful tool to post pirated VHS rips of old music videos, and broadcast violent ranting diatribes about your ex-girlfriend.  Eventually, as with all things, FOX News found out about the site and it was officially ruined.  Along with the advent of fairly cheap digital cameras, every jerk in a first world country decided they had to chime in on any product they had ever purchased with a video review.  Because the Internet wasn’t clogged up with enough bullshit before you decided to review those &lt;a href="http://www.youtube.com/watch?v=FhUB5kka1Co"&gt;freeze-dried apples&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;    Eventually YouTube caught up to video games and decided that, they too, needed to be ruined.  Almost as a slap in the mouth to anyone who pays the sixty dollars to buy a new game, YouTubers began creating poorly crafted video walkthroughs. Not to be outdone by itself, YouTube then decided it needed to create a video walkthrough for each video game in history.  This eliminated any sense of excitement or challenge to any game that has been or ever will be created.  Just can’t beat that final boss in The Adventures of Lolo? Don’t worry, there is a nine minute video to help you with that.  (Editor’s Note: If you happened to beat &lt;a href="http://www.youtube.com/watch?v=0P4HBnpjAZ8&amp;feature=related"&gt;The Adventures of Lolo&lt;/a&gt; before YouTube existed, it actually travelled back in time to create that walkthrough, altering your future, meaning you never actually beat The Adventures of Lolo, but instead watched a video of some guy beating it for you.)&lt;br /&gt;&lt;br /&gt;    The problem with these videos is that they cheapen the overall experience while simultaneously validating the creation of more videos with “hits” on YouTube.  Unlike a written Strategy Guide or an online FAQ that tend to guide you in the proper direction while still allowing you to actually play, a YouTube video will show you exactly how to do something by watching another person do it for you, completely eliminating the need to actually play the game yourself.  It is the 201X equivalent of using a Game Genie to cheat your way to victory so you don’t have to fight with your local video store over late fees on the copy of Mega Man 4 you rented.&lt;br /&gt;&lt;br /&gt;    Many people might argue that YouTube walkthroughs exist to help people achieve goals they otherwise wouldn’t be able to on their own, and save them hours of frustration. I would argue that these are the same people who buy those pre-made peanut butter and jelly sandwiches in a plastic bag.  They are widely known as “failures”.  Being able to freely create and publish video content may have revolutionized the way we as a society view epically bearded men, but it also opened the door for would-be coaches to devalue the challenge of games, and for &lt;a href="http://il.youtube.com/watch?v=3kfg91FmDUg&amp;feature=related"&gt;people like this&lt;/a&gt; to waste valuable oxygen.  As an aside, I am writing his biography, and the working title is “Surprise! You’re Adopted”.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4197498539207221113?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4197498539207221113/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/07/youtube-ruins-everything.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4197498539207221113'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4197498539207221113'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/07/youtube-ruins-everything.html' title='YouTube Ruins Everything'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5601148173305737826</id><published>2010-07-13T19:42:00.002-04:00</published><updated>2010-07-13T19:44:18.476-04:00</updated><title type='text'>Puzzle Quest 2 review</title><content type='html'>Better late than never!  You can read my review of &lt;span style="font-style:italic;"&gt;Puzzle Quest 2&lt;/span&gt; over on &lt;a href="http://evilavatar.com/forums/showthread.php?p=1900681"&gt;Evil Avatar&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It's a great sequel, difficulty level not withstanding.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5601148173305737826?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5601148173305737826/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/07/puzzle-quest-2-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5601148173305737826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5601148173305737826'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/07/puzzle-quest-2-review.html' title='Puzzle Quest 2 review'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7996826025934900511</id><published>2010-07-07T21:32:00.003-04:00</published><updated>2010-07-07T21:33:58.945-04:00</updated><title type='text'>Checkpoints: Because You're Just Not Good Enough</title><content type='html'>New Kraggonomicon posted over &lt;a href="http://www.evilavatar.com/forums/showthread.php?t=117808"&gt;here on the Evil Avatar&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Video games have gotten far too easy, and I have something to say about it.  I also use the word "vagina" a lot.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7996826025934900511?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7996826025934900511/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/07/checkpoints-because-youre-just-not-good.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7996826025934900511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7996826025934900511'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/07/checkpoints-because-youre-just-not-good.html' title='Checkpoints: Because You&apos;re Just Not Good Enough'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5012115795452074082</id><published>2010-06-28T12:24:00.003-04:00</published><updated>2010-06-28T12:29:55.588-04:00</updated><title type='text'>PS3 is pretty awesome</title><content type='html'>Yeah,&lt;br /&gt;&lt;br /&gt;So quiet on the new post front as usual.  Life too frequently gets in the way of blogging about video games.&lt;br /&gt;&lt;br /&gt;So E3 has come and gone, and now that summer is here along with the good weather, video game time will be sparse.  However, I did acquire a PlayStation 3 gaming console-majig, which I have to say has quickly made me a convert.&lt;br /&gt;&lt;br /&gt;With my new found distaste for all that is Xbox Live multiplayer gaming, the PS3 and it's back catalog of interesting titles at budget prices looks like it's shaping up to be the overall winner of my limited gaming time this summer.  With my current mindset, the games I have lined up just seem more appealing and hold my interest more.  I think this will be a summer of RPG's. &lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Mass Effect 2&lt;/span&gt; is still the current contender right now, but as soon as that is finished, we'll see what console manages to be on more often when I'm not playing Puzzle Quest 2.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5012115795452074082?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5012115795452074082/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/06/ps3-is-pretty-awesome.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5012115795452074082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5012115795452074082'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/06/ps3-is-pretty-awesome.html' title='PS3 is pretty awesome'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3689904502784720556</id><published>2010-06-28T12:22:00.003-04:00</published><updated>2010-06-28T12:24:43.683-04:00</updated><title type='text'>Zombies Ate My ReMake</title><content type='html'>New Kraggonomicon posted &lt;a href="http://www.evilavatar.com/forums/showthread.php?t=116827"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Please to signing petition for an actual re-make of &lt;span style="font-style:italic;"&gt;Zombies Ate My Neighbors!&lt;/span&gt; rather tahn that &lt;span style="font-style:italic;"&gt;Monster Madness&lt;/span&gt; knockoff nonsense.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3689904502784720556?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3689904502784720556/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/06/zombies-ate-my-remake.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3689904502784720556'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3689904502784720556'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/06/zombies-ate-my-remake.html' title='Zombies Ate My ReMake'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-2655580450514348733</id><published>2010-06-09T12:35:00.002-04:00</published><updated>2010-06-09T12:37:25.060-04:00</updated><title type='text'>E3 predictions from the future crystal ball machine!</title><content type='html'>New Kraggonomicon is up!  Check it out &lt;a href="http://www.evilavatar.com/forums/showthread.php?t=115151"&gt;here on Evil Avatar&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Or if you're lazy, just keep reading this very page.&lt;br /&gt;&lt;br /&gt;    * Bionic Commando: Re-Armed 2 and Marvel vs. Capcom 3 will lose "Best of E3" to Craftin' Mama&lt;br /&gt;&lt;br /&gt;    * The demo Natal unit will go haywire during it's unveiling, unleashing a terrible hail of lead on unsuspecting attendees, after foolishly being loaded with live ammunition. J. Allard will laugh from his fortress high atop Doom Mountain.&lt;br /&gt;&lt;br /&gt;    * Kojima will announce a new game. The focus will be on cooking omelets and deriding what little is left of your self-esteem through complex quick time events.. It will sell 6.5 million copies in the first week.&lt;br /&gt;&lt;br /&gt;    * Transformers: War for Cybertron will introduce two new characters; a jive-talking Ford Focus in a du-rag, and an El Camino who wears a poncho, because Transformers 2: Revenge of The Fallen was simply not racist enough.&lt;br /&gt;&lt;br /&gt;    * Peter Molyneux will announce that the most powerful weapon in Fable 3 is friendship. He will then be heroically saved from a mob of angry nerds by Larry Hryb, who will carry him out of the presentation hall, set to a Whitney Houston song, a' la The Bodyguard.&lt;br /&gt;&lt;br /&gt;    * In a move to add value to the Move, Sony will announce that it's battery pack is interchangeable with the existing re-chargeable battery in your girlfriend's vibrator.&lt;br /&gt;&lt;br /&gt;    * Splatterhouse will be adequate. This will bring meaning to my otherwise lacking existence.&lt;br /&gt;&lt;br /&gt;    * Gabe Newell will announce Source Engine 2, and then eat an entire Boston Creme cake on stage in four bites just to prove a point.&lt;br /&gt;&lt;br /&gt;    * Nintendo will announce that the 3DS will revolutionize hand-held gaming, and come packaged with a pill to help you forget that you've purchased the Nintendo DS four times over.&lt;br /&gt;&lt;br /&gt;    * By the time anything announced at E3 is actually released, you will have preemptively trash talked and speculated about it so much on the internet that you won't actually care about it when it hits the shelf. (oh wait, this one IS true)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-2655580450514348733?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/2655580450514348733/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/06/e3-predictions-from-future-crystal-ball.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2655580450514348733'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2655580450514348733'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/06/e3-predictions-from-future-crystal-ball.html' title='E3 predictions from the future crystal ball machine!'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6754911550375043232</id><published>2010-05-27T07:43:00.003-04:00</published><updated>2010-05-27T07:45:09.380-04:00</updated><title type='text'>A Short, Violent, Retrospective of Razorsoft's Greatest Hits</title><content type='html'>Razorsoft created some of the craziest games ever for the Sega Genesis, and I run down a quick list of what made them insane.  Check out new Kraggonomicon!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.evilavatar.com/forums/showthread.php?p=1881968&amp;posted=1#post1881968"&gt;Check it out here on Evil Avatar!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6754911550375043232?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6754911550375043232/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/05/short-violent-retrospective-of.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6754911550375043232'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6754911550375043232'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/05/short-violent-retrospective-of.html' title='A Short, Violent, Retrospective of Razorsoft&apos;s Greatest Hits'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-1341119165966710999</id><published>2010-05-12T16:28:00.002-04:00</published><updated>2010-05-12T16:30:35.685-04:00</updated><title type='text'>Kraggonomicon:  "Community Chest - Do Not Pass Go, Do Not Be a Douchebag"</title><content type='html'>New Kraggonomicon posted over on Evil Avatar!  &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.evilavatar.com/forums/showthread.php?t=112986"&gt;"Community Chest - Do Not Pass Go, Do Not Be a Douchebag"&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-1341119165966710999?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/1341119165966710999/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/05/new-kraggonomicon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1341119165966710999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1341119165966710999'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/05/new-kraggonomicon.html' title='Kraggonomicon:  &quot;Community Chest - Do Not Pass Go, Do Not Be a Douchebag&quot;'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-4491528550859542277</id><published>2010-05-07T13:05:00.004-04:00</published><updated>2010-05-07T13:09:21.660-04:00</updated><title type='text'>The Ending of Bayonetta is Sheer Madness</title><content type='html'>Not to mention the entire game itself is like one big Japanese acid trip, but when the final battle of a game can be summed up by saying "I have to ride my motorcycle into space now so I can kill God by punching him into the Sun" you know you're playing something special.&lt;br /&gt;&lt;br /&gt;Then when the ending takes over 20 minutes, including the battles DURING the rolling credits.  Wow.  Pay off city.  4.5 out of 5&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-4491528550859542277?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/4491528550859542277/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/05/ending-of-bayonetta-is-sheer-madness.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4491528550859542277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/4491528550859542277'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/05/ending-of-bayonetta-is-sheer-madness.html' title='The Ending of Bayonetta is Sheer Madness'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6339955385801701566</id><published>2010-04-28T17:15:00.001-04:00</published><updated>2010-04-28T17:16:59.054-04:00</updated><title type='text'>Horses, The New Car</title><content type='html'>A little light on the posts lately due to a busy month.  Newest Kraggonomicon posted up!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.evilavatar.com/forums/showthread.php?t=111891"&gt;The Kraggonomicon - Horses, The New Car&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6339955385801701566?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6339955385801701566/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/04/horses-new-car.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6339955385801701566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6339955385801701566'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/04/horses-new-car.html' title='Horses, The New Car'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-999269847445862784</id><published>2010-04-05T18:34:00.001-04:00</published><updated>2010-04-05T18:37:29.186-04:00</updated><title type='text'>PAX Cosplay photo round up!</title><content type='html'>Here is a re-post of the best cosplay pics from PAX East 2010 in Boston!  &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.evilavatar.com/forums/showthread.php?t=109733"&gt;The Kraggonomicon - You Own a Sewing Machine (Cosplay at PAX East)&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-999269847445862784?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/999269847445862784/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/04/pax-cosplay-photo-round-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/999269847445862784'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/999269847445862784'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/04/pax-cosplay-photo-round-up.html' title='PAX Cosplay photo round up!'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6563218727965149830</id><published>2010-03-29T19:34:00.002-04:00</published><updated>2010-03-29T19:36:59.526-04:00</updated><title type='text'>PAX East 2010 Wrap Up</title><content type='html'>Good times!&lt;br /&gt;&lt;br /&gt;PAX didn't disappoint.  Although it was a whirlwind of walking and talking and playing games that went by too fast and left my feet sore, it was incredibly fun.&lt;br /&gt;&lt;br /&gt;I got to demo a bunch of great, unreleased games, see some interesting products, and most importantly meet a lot of great people.  &lt;br /&gt;&lt;br /&gt;I would definitely go back next year and would highly suggest it to any fan of gaming, anime, or general nerdiness.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6563218727965149830?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6563218727965149830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/pax-east-2010-wrap-up.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6563218727965149830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6563218727965149830'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/pax-east-2010-wrap-up.html' title='PAX East 2010 Wrap Up'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-2219471436267987643</id><published>2010-03-25T16:51:00.000-04:00</published><updated>2010-03-25T16:53:05.506-04:00</updated><title type='text'>PAX East Madness</title><content type='html'>I am totally psyched for PAX East this weekend.&lt;br /&gt;&lt;br /&gt;As this is my first PAX I'm interested to see how it differs from other conventions I've been to.&lt;br /&gt;&lt;br /&gt;I'm guessing more media hype and more furries.&lt;br /&gt;&lt;br /&gt;I'm sure there will be plenty to post about upon my return.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-2219471436267987643?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/2219471436267987643/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/pax-east-madness.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2219471436267987643'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2219471436267987643'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/pax-east-madness.html' title='PAX East Madness'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-600827818166752990</id><published>2010-03-10T12:57:00.002-05:00</published><updated>2010-03-10T13:02:29.349-05:00</updated><title type='text'>Where Have All The Rentals Gone? (A Cautionary Tale)</title><content type='html'>&lt;span style="font-family: arial;"&gt;Where are my rentals, where have they gone?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; They're not under my couch, or out on my lawn,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; They're not at Wal-Mart, at Best Buy or Fry's,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; So off to the GameStop that people despise.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; The black-shirted man greeted me with a laugh,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; And said "Welcome in, your trades are worth cash!"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; I told him no trades, I'd shown up to rent,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; And he became vexed and started to vent,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "RENTAL YOU SAY?! What a foolish request!"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; I replied "no MP, ten hours at best"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; This had enraged him, plainly to see&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "IF IT'S NOT WRAPPED IN PLASTIC, NO DLC!"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "DLC?" I chuckled, "I care not for that."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "NO GOLD GUN?" he shouted "OR AVATAR HATS?!"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; I repeated "a rental, no less and no more"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; To which he replied "Get out of my store."&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; So I wandered to Blockbuster and much to my glee,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; Aisles of rentals that stared back at me,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "Enjoy it for now" the clerk said forlorn,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "For sometime soon, all this will be gone."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; I stared at the boy in complete disbelief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "Chapter 11" he sighed "There is no relief"&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; "You used to rent games, from near and from far"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "Now you're too lazy to get in your car."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "Digital downloading is all that pervades."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "And we'll soon be done when Red Box invades"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "They're testing it now, right as we speak"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "In the city of Reno, down by the creek"&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; "Reno Nevada?!" I said in a shock,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "But crackheads and prostitutes don't play Xbox!"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "Well then maybe it's Gamefly?" he droned in malaise,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; "But I want games now, not in thirty six days!"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; So I left with my rental, gloomy and glum,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; Knowing this service's time would soon come.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; So heed this fair warning, and count numbered days,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; Unless all us gamers should change in our ways,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; Companies bleed money from out of our hands,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; Tchotchkes and pre-orders all part of their plans,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; They hype and they market even if the game sucks,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; And we know Dante's Inferno ain't worth sixty three bucks.&lt;br /&gt;&lt;br /&gt;View the OP here on &lt;a href="http://www.evilavatar.com/forums/showthread.php?t=108156"&gt;EvilAvatar.com&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-600827818166752990?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/600827818166752990/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/where-have-all-rentals-gone-cautionary.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/600827818166752990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/600827818166752990'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/where-have-all-rentals-gone-cautionary.html' title='Where Have All The Rentals Gone? (A Cautionary Tale)'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5958469128902154641</id><published>2010-03-09T17:09:00.002-05:00</published><updated>2010-03-09T17:11:46.569-05:00</updated><title type='text'>Bioshock 2 and moral choices</title><content type='html'>&lt;span style="font-family: arial;"&gt;Lately I have found myself quite enjoying &lt;span style="font-style: italic;"&gt;Darksiders&lt;/span&gt;. One of the major reasons for this is the lack "moral choices" embedded in the story.  It's certainly enjoyable not being posed with the "illusion of choice&lt;/span&gt;" &lt;span style="font-family: arial;"&gt;presented via the A/B or A/B/C pathing schemes of many newer adventure and RPG titles that at times appear to be artificially manufacturing replay value. The most recent examples I can cite being &lt;span style="font-style: italic;"&gt;Bioshock 2&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Dragon Age&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;At a time when developers are attempting to create immersive "experiences" that require a lot of thought, a game that presents a well written, linear plot is a breath of fresh air.&lt;br /&gt;&lt;br /&gt;I'm yearning more and more for the time when games were simply games, and did not require the massive investments that new titles seem to require. &lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5958469128902154641?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5958469128902154641/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/bioshock-2-and-moral-choices.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5958469128902154641'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5958469128902154641'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/bioshock-2-and-moral-choices.html' title='Bioshock 2 and moral choices'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6899169014851954578</id><published>2010-03-03T13:04:00.001-05:00</published><updated>2010-03-03T13:04:32.642-05:00</updated><title type='text'>Activision needs to go back to making PitFall</title><content type='html'>&lt;span style="font-family: arial;"&gt;Now &lt;span style="font-weight: bold;"&gt;THAT&lt;/span&gt; was a game!&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6899169014851954578?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6899169014851954578/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/activision-needs-to-go-back-to-making.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6899169014851954578'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6899169014851954578'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/03/activision-needs-to-go-back-to-making.html' title='Activision needs to go back to making PitFall'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-8772506620963192300</id><published>2010-02-15T17:37:00.003-05:00</published><updated>2010-02-15T17:52:32.073-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='twizzlers'/><category scheme='http://www.blogger.com/atom/ns#' term='arm rip'/><category scheme='http://www.blogger.com/atom/ns#' term='villain'/><category scheme='http://www.blogger.com/atom/ns#' term='jett jackson'/><category scheme='http://www.blogger.com/atom/ns#' term='highlander 2'/><title type='text'>I was a Disney villain</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_AkUwOGZJRUM/S3nNbS_BeeI/AAAAAAAAADk/fkC26uo7hBc/s1600-h/Jettjackson1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 172px; height: 320px;" src="http://2.bp.blogspot.com/_AkUwOGZJRUM/S3nNbS_BeeI/AAAAAAAAADk/fkC26uo7hBc/s320/Jettjackson1.jpg" alt="" id="BLOGGER_PHOTO_ID_5438603893862922722" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Little known fact.  I was once a villain in a &lt;span style="font-style: italic;"&gt;2001&lt;/span&gt; Disney film distributed in Canada.&lt;br /&gt;&lt;br /&gt;Yes, I was in fact the antagonist in &lt;span style="font-style: italic;"&gt;Jett Jackson: The Movie&lt;/span&gt; which was the follow up to &lt;span style="font-style: italic;"&gt;Jett Jackson: The Album&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Jett Jackson: The Dish Detergent&lt;span style="font-style: italic;"&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;&lt;span&gt;I (Kragg) was portrayed by the excellent Michael Ironside whom you might remember as "guy who got his arms ripped off in &lt;span style="font-style: italic;"&gt;Total Recall&lt;/span&gt;" or "guy who got his legs torn off in &lt;span style="font-style: italic;"&gt;Starship Troopers&lt;/span&gt;". &lt;br /&gt;&lt;br /&gt;Story goes that a freak accident caused heartthrob Jett Jackson to trade places with his generically named silver screen counterpart Silverstone.  Then Jett had to save the world from my clutches while Silverstone had to deal with an even bigger problem, "TEENAGE LIFE!".  So while Silverstone dealing with pushing away the temptation of marijuana dealers and worrying about safe sex, Jett was foiling my plans to use the laser and portal gun I had apparently developed.  Oh, and I had also captured "Hawk and Artemis". &lt;br /&gt;&lt;br /&gt;Eventually they stopped me and me and my cronies were arrested, Jett decided to continue acting, and was reunited with his family and friends in his own dimension.  I think this was the right choice, as I bear no lasting ill will towards Jett, and I hear that the Canadian Actors Guild has excellent benefits.&lt;br /&gt;&lt;br /&gt;What I want to know is, why did no one apprise me of these events?  Had I known about this back in 2001 I would've made sure that I told everyone at my 21st birthday party that Arnold told me he'd see me there.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-8772506620963192300?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/8772506620963192300/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/02/i-was-disney-villain.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8772506620963192300'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/8772506620963192300'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/02/i-was-disney-villain.html' title='I was a Disney villain'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_AkUwOGZJRUM/S3nNbS_BeeI/AAAAAAAAADk/fkC26uo7hBc/s72-c/Jettjackson1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6136811213381572854</id><published>2010-02-12T08:08:00.003-05:00</published><updated>2010-02-12T08:13:29.365-05:00</updated><title type='text'>Sewer Shark is The Greatest Video Game Ever Made</title><content type='html'>&lt;span style="font-family: arial;"&gt;You can check out my latest article here on evilavatar.com&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.evilavatar.com/forums/showthread.php?t=105904"&gt;Sewer Shark is fantastic and I want to read about it!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also, for the record I'm about 1 hour into Bioshock 2, and so far it has surpassed my expectations.  I actually like playing as a Big Daddy, which I initially thought would be much less fun than playing as Jack.&lt;br /&gt;&lt;br /&gt;We'll see how the rest of the story and the multiplayer hold up over time though.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6136811213381572854?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6136811213381572854/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/02/sewer-shark-is-greatest-video-game-ever.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6136811213381572854'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6136811213381572854'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/02/sewer-shark-is-greatest-video-game-ever.html' title='Sewer Shark is The Greatest Video Game Ever Made'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6474792203335827705</id><published>2010-02-01T12:29:00.008-05:00</published><updated>2010-02-01T12:38:38.738-05:00</updated><title type='text'>Top 5 Games I Want to See on Project Natal</title><content type='html'>Top 5 Games I want to See on Project Natal:&lt;br /&gt;&lt;br /&gt;With E3 arriving in the next few months, people are already speculating what the hot new trends will be for 2010.  Fanboys and analysts expect the top trends to be 3-D, motion control systems, and "Guitar/DJ/Rockband/Band Hero 37: Kenny Loggins Edition".&lt;br /&gt;This article will focus on motion controls.  In part because it's a hotter subject than Guitar Hero, but mostly because I don't feel like writing about a fad technology from 1952 that's being re-hashed for a third time.&lt;br /&gt;&lt;br /&gt;We all know your mom loves her Nintendo Wii, but Microsoft especially knows that.  They also know you don't want to take part in anything your parents find cool, so they've devised their own idiotic device that perpetuates the idea you should be physically moving around while playing a video game.  That's right lard ass, bet you didn't know you're a bad person for sitting in one place for 3 hours at a time, did you?&lt;br /&gt;Since Microsoft is getting on the "let's fix something that isn't broken" bandwagon with Nintendo, but claiming their novelty act will be more advanced and immersive, I hope that the games will be more realistic than the fare we've received on the Wii up to this point.&lt;br /&gt;&lt;br /&gt;So without further ado, I present&lt;br /&gt;&lt;br /&gt;"The Top 5 Games I Want Developed for Natal"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1. &lt;span style="font-style: italic;"&gt;Ultimate Beer Pong Challenge Extreme:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Remember in 2008 when they tried to release a beer pong game for Wii and CT attorney general Richard Blumenthal got all upset about it?  Of course you don't.  That happened more than 3 weeks ago.  Well, it doesn't matter anyway because that game was going to suck compared to U.B.P.C.E.&lt;br /&gt;&lt;br /&gt;The true beauty of this game lies in the advanced motion and facial recognition, and avatar support.  We can pretend to drunkenly slur at fake opponents for not "knowing the house rules", angrily swipe at Solo cups, and then tumble face first through a folding table.&lt;br /&gt;&lt;br /&gt;Have you ever seen an XBox Avatar projectile vomit eight cans worth of Natural Light?  Me either, but I know we're both excited about it!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_AkUwOGZJRUM/S2cP14e0GeI/AAAAAAAAACw/_HP_IzqCoBE/s1600-h/graphic+1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 290px;" src="http://1.bp.blogspot.com/_AkUwOGZJRUM/S2cP14e0GeI/AAAAAAAAACw/_HP_IzqCoBE/s320/graphic+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5433328893814905314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;2.&lt;span style="font-style: italic;"&gt; Hobo Dodger - Championship Edition&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;Nothing screams "adrenaline rush" like taking your trash out to the dumpster in the middle of the night to have an awkward, chance encounter with a vagrant searching for recyclables.&lt;br /&gt;Through the magic of Natal you can simulate this heated exchange, which I hope will include a cover system similar to Gears of War.  Higher difficulty levels will increase tramp AI and bring extra bindle-swinging action!&lt;br /&gt;If you don't have hobos where you live, then Hobo Dodger will let you re-create the feeling of living somewhere with a population higher than 10,000 people, where hobos are known as "homeless people" rather than "Bill".&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_AkUwOGZJRUM/S2cQNEHlmVI/AAAAAAAAAC4/_3-sS0yW2Ds/s1600-h/graphic+2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_AkUwOGZJRUM/S2cQNEHlmVI/AAAAAAAAAC4/_3-sS0yW2Ds/s320/graphic+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5433329292075702610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;3. Motorboat HD:&lt;br /&gt;&lt;br /&gt;This is a boob joke.  In high-definition.  That is all.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_AkUwOGZJRUM/S2cQb9Ec91I/AAAAAAAAADA/-BzaKThS9g8/s1600-h/graphic+3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://1.bp.blogspot.com/_AkUwOGZJRUM/S2cQb9Ec91I/AAAAAAAAADA/-BzaKThS9g8/s320/graphic+3.jpg" alt="" id="BLOGGER_PHOTO_ID_5433329547881543506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;4. Insomniac:&lt;br /&gt;&lt;br /&gt;This one is a white knuckle thrill ride where the power of motion capture technology is used to simulate tossing and turning in bed, wracked with buyers remorse. Your Avatar can't sleep, utterly distraught with the fact that it just purchased an over-hyped peripheral that Microsoft will only support for about 6 months with lame, predominantly first party software until the next fad comes along, because people got tired of family game nights where they jumped around the living room playing Connect-Four.&lt;br /&gt;You'll need to keep moving to bring your anxiety meter down while your character ponders things like "What is the return policy?" and "Did I throw the receipt away?"&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_AkUwOGZJRUM/S2cQtt_LQXI/AAAAAAAAADI/HsLTkUJFjjk/s1600-h/graphic+4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 270px;" src="http://3.bp.blogspot.com/_AkUwOGZJRUM/S2cQtt_LQXI/AAAAAAAAADI/HsLTkUJFjjk/s320/graphic+4.jpg" alt="" id="BLOGGER_PHOTO_ID_5433329853070524786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;5. My Lap Dance Trainer 2 -Starring Kendra Jade:&lt;br /&gt;&lt;br /&gt;Finally we come to the reason Natal was invented.  Hot on the heels of &lt;i&gt;Daisy Fuentes Pilates&lt;/i&gt;, &lt;i&gt;Your Shape featuring Jenny McCarthy&lt;/i&gt; for Wii, and improving on the original &lt;i&gt;My Lap Dance Trainer &lt;/i&gt;for the Game Gear, we have &lt;i&gt;My Lap Dance Trainer 2 - starring Kendra Jade.&lt;/i&gt;&lt;br /&gt;Natal can provide all the benefits of a full aerobic work out, along with the safety of not being rufied or catching hepatitis C from a dressing room toilet seat.&lt;br /&gt;Guiding you through all this as you mock pole-dance your way to fitness and affording an Associates degree is a moron who cried to Dr. Drew about trying to overcome sex addiction, yet continues to strip.  I'm sure the irony isn't lost on anyone. Oh, and before you write a scathing comment to me, &lt;a href="http://en.wikipedia.org/wiki/Irony" id="ryyu" title="yeah, I used it correctly."&gt;click here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I'm sure this game can also double as a peace offering to Ron Jeremy.  If we reach out to him as a community, maybe he won't say video games are bad for children while selling tubes of his magical dong-enhancing creme.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_AkUwOGZJRUM/S2cRCvApFdI/AAAAAAAAADQ/SRQJ09Y4MyM/s1600-h/graphic+5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://1.bp.blogspot.com/_AkUwOGZJRUM/S2cRCvApFdI/AAAAAAAAADQ/SRQJ09Y4MyM/s320/graphic+5.jpg" alt="" id="BLOGGER_PHOTO_ID_5433330214122362322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Will Project Natal be embraced by the masses and exploit my ideas with one of these killer apps?  Only time will tell.  I can tell you this though, whether it's Wii, Natal, or Sony's rumored "ARC" project, the fact remains that none of these will ever outdo the greatest gaming peripheral ever invented.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_AkUwOGZJRUM/S2cRN7wSXdI/AAAAAAAAADY/_iDCixXxjrw/s1600-h/graphic+end.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://3.bp.blogspot.com/_AkUwOGZJRUM/S2cRN7wSXdI/AAAAAAAAADY/_iDCixXxjrw/s320/graphic+end.jpg" alt="" id="BLOGGER_PHOTO_ID_5433330406521986514" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6474792203335827705?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6474792203335827705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/02/top-5-games-i-want-to-see-on-project.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6474792203335827705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6474792203335827705'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/02/top-5-games-i-want-to-see-on-project.html' title='Top 5 Games I Want to See on Project Natal'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_AkUwOGZJRUM/S2cP14e0GeI/AAAAAAAAACw/_HP_IzqCoBE/s72-c/graphic+1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3536848850638610268</id><published>2010-01-26T14:12:00.002-05:00</published><updated>2010-01-26T14:12:32.735-05:00</updated><title type='text'>It's funny because it's true</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_AkUwOGZJRUM/S18-l9hILJI/AAAAAAAAACo/6dG6KoBEM9o/s1600-h/971.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 232px; height: 320px;" src="http://1.bp.blogspot.com/_AkUwOGZJRUM/S18-l9hILJI/AAAAAAAAACo/6dG6KoBEM9o/s320/971.jpg" alt="" id="BLOGGER_PHOTO_ID_5431128497521699986" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3536848850638610268?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3536848850638610268/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/its-funny-because-its-true.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3536848850638610268'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3536848850638610268'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/its-funny-because-its-true.html' title='It&apos;s funny because it&apos;s true'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_AkUwOGZJRUM/S18-l9hILJI/AAAAAAAAACo/6dG6KoBEM9o/s72-c/971.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-1190461313729944117</id><published>2010-01-25T12:56:00.002-05:00</published><updated>2010-01-25T13:05:05.049-05:00</updated><title type='text'>Mass Ineffective 2</title><content type='html'>&lt;span style="font-family:arial;"&gt;Sometimes a nerd laments....&lt;br /&gt;&lt;br /&gt;This is one of those times.&lt;br /&gt;&lt;br /&gt;For those who do not know, Mass Effect 2 has narrative points that are effected by your character's choices in Mass Effect 1.&lt;br /&gt;&lt;br /&gt;I, like an idiot, erased my ME1 saved games.  Now I lament.&lt;br /&gt;&lt;br /&gt;Moral of the story is, don't erase saved games off your Xbox HD, even if you need to make room for Shadow Complex.  Erase other GAMES, because you can always re-download those later.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-1190461313729944117?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/1190461313729944117/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/mass-ineffective-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1190461313729944117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1190461313729944117'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/mass-ineffective-2.html' title='Mass Ineffective 2'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-3815869189941565417</id><published>2010-01-16T09:20:00.003-05:00</published><updated>2010-01-16T09:24:38.932-05:00</updated><title type='text'>Witch sex is an odd thing.</title><content type='html'>&lt;span style="font-family: arial;"&gt;Dragon Age is one of the most addictive RPGs I've played in a long time.  About 37 hours into my first play through and there seems to be an un-ending amount of stuff left to do.&lt;br /&gt;&lt;br /&gt;I keep getting distracted by telling my character to have sex with Morrigan.  I don't know if allowing your character to bang a witch was a strategic flaw that created a time sink, or the greatest game design decision of all time. &lt;br /&gt;&lt;br /&gt;Right now I'm leaning towards the latter...&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-3815869189941565417?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/3815869189941565417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/witch-sex-is-odd-thing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3815869189941565417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/3815869189941565417'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/witch-sex-is-odd-thing.html' title='Witch sex is an odd thing.'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5616583738491879611</id><published>2010-01-13T19:31:00.002-05:00</published><updated>2010-01-13T19:35:16.910-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='lemurs'/><category scheme='http://www.blogger.com/atom/ns#' term='blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='kraggonomicon'/><category scheme='http://www.blogger.com/atom/ns#' term='hatemail'/><title type='text'>Behold!  The Kraggonomicon!</title><content type='html'>&lt;span style="font-family: arial;"&gt;My new bi-weekly article over on &lt;a href="http://www.evilavatar.com"&gt;EvilAvatar.com&lt;/a&gt; today to stunning reviews and many well wishes.&lt;br /&gt;&lt;br /&gt;I'll be posting new content for them every other Wednesday until I say something that gets me chased off the site, or someone finds my address and fire bombs my apartment.&lt;br /&gt;&lt;br /&gt;You can check out the first installment &lt;a href="http://www.evilavatar.com/forums/showthread.php?t=103879"&gt;here&lt;/a&gt;.&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5616583738491879611?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5616583738491879611/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/behold-kraggonomicon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5616583738491879611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5616583738491879611'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/behold-kraggonomicon.html' title='Behold!  The Kraggonomicon!'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5481354500339350430</id><published>2010-01-04T12:53:00.002-05:00</published><updated>2010-01-04T13:10:42.828-05:00</updated><title type='text'>"really?!" is dead. cast it out for 2010</title><content type='html'>&lt;span style="font-family:arial;"&gt;2010!  My first blog post of the new decade!&lt;br /&gt;&lt;br /&gt;So what's on my mind right now?  Well, it seems Lake Superior University has updated their "banished words list" for 2009, but I want to throw my hat into the ring on this one as well.&lt;br /&gt;&lt;br /&gt;"Really?  REALLY?!" was what I heard Kelly &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Ripa&lt;/span&gt; say over my work break while suffering through the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;cess&lt;/span&gt; pool that is daytime television.  Thus rang the death knell for this overused phrase.  If something is used on "Live with &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Regis&lt;/span&gt; and Kelly" it is no longer funny.  So for the sake of comedy, much like a sick family pet, let the phrase die a respectable death.  Don't continue to use it and make it suffer.  Please?&lt;br /&gt;&lt;br /&gt;A combination of the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;internets&lt;/span&gt; super highway and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;SNL&lt;/span&gt; Weekend Update launched repeatedly saying "really?" in an ascending pitch to super stardom sometime in mid 2009.  Much like &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;portmanteaus&lt;/span&gt; "&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;chillax&lt;/span&gt;" and "&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;bromance&lt;/span&gt;".  The fact that something was made slightly popular by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;SNL&lt;/span&gt; is enough to warrant being careful of it's overuse.  I personally fell prey to overusing "like a boss" this year, so don't worry, it happens to the best of us.&lt;br /&gt;&lt;br /&gt;To help ween you off of this now unfunny phrase, simply follow these rules.&lt;br /&gt;&lt;br /&gt;1. Always preface the word really with the word "oh".&lt;br /&gt;&lt;br /&gt;2. Practice saying "oh really?" repeatedly in the privacy of your home, where you can monitor your pitch.  If you find yourself going steadily higher with repetition you may need to purchase an auto-tuner or pitch pipe from your local music store to avoid further embarrassment.&lt;br /&gt;&lt;br /&gt;3. Last, but not least, if you're on the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;internet&lt;/span&gt; and feel as though you're about to use "really?!" then simply do a quick google search and make the choice to post a pic of the O &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;RLY&lt;/span&gt;? Owl.&lt;br /&gt;This is the correct option as the O &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;RLY&lt;/span&gt; Owl remains fucking hilarious through repeated usage. Especially when he is wearing a &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_12"&gt;monocle&lt;/span&gt; or wizard hat.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_AkUwOGZJRUM/S0IuwpSw6fI/AAAAAAAAACg/zbo5lVWG6Ks/s1600-h/633516734519383599-o-rly---lolowl.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://3.bp.blogspot.com/_AkUwOGZJRUM/S0IuwpSw6fI/AAAAAAAAACg/zbo5lVWG6Ks/s320/633516734519383599-o-rly---lolowl.jpg" alt="" id="BLOGGER_PHOTO_ID_5422948314560653810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;So there you have it everyone.  Steps to have you free of this annoyingly overused phrase and on your way to a happier, healthier, and more original new year!  Really.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5481354500339350430?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5481354500339350430/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/really-is-dead-cast-it-out-for-2010.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5481354500339350430'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5481354500339350430'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2010/01/really-is-dead-cast-it-out-for-2010.html' title='&quot;really?!&quot; is dead. cast it out for 2010'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_AkUwOGZJRUM/S0IuwpSw6fI/AAAAAAAAACg/zbo5lVWG6Ks/s72-c/633516734519383599-o-rly---lolowl.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-2395768269059396213</id><published>2009-12-07T10:25:00.001-05:00</published><updated>2009-12-07T10:25:33.439-05:00</updated><title type='text'>Jurassic: The Hunted demo.  Raptors and my clappin' nina.</title><content type='html'>Last night I loaded up the demo for "Jurassic: The Hunted"  on a hot tip that you could kill dinosaurs with civil war weapons. &lt;br /&gt;&lt;br /&gt;This was true, but only part of a greater picture that I couldn't have dreamed of. You get guns delivered through a motherfuckin' TIME MACHINE!&lt;br /&gt;&lt;br /&gt;Much like myself, the folks at Cauldron software didn't want to live in a world where you couldn't mow down Velociraptors with a civil war-era gatling gun, and within 3 minutes be splattering the brains out of a T-Rex with Gulf War ordinance. The only difference is they took the initiative to make a video game, while I created a bunch of crude line drawings in a notebook. Kudos.&lt;br /&gt;&lt;br /&gt;There was an unsuccessful remake of Turok on the 360 a little while back, and I'm pretty sure the Cauldron team snuck into the Propaganda Games offices, beat everyone to death with socks full of quarters, and then proceeded to steal their game engine, wallets, and unused concept art.&lt;br /&gt;&lt;br /&gt;The next step in this plan was to completely bypass any chance of explaining a back story by only giving access to their version of "horde mode" in the demo. You can try to click "new game" as much as you want, but it'll just spit in your face that you don't own the full version. But whatever, no one gives a shit about the story anyway, you just want to shoot a triceratops in the face.&lt;br /&gt;&lt;br /&gt;From there you basically defend a fort by gunning down raptors with an installed machine gun from The Last Samurai, and a 9mm featured in most John Singleton films. You board up windows, grab increasingly powerful guns from the future delivered by some magical chrono-angel, and see how long you can repeat this process. The one nifty feature is their twist on "bullet time". Not only does time slow, but you see a sort of "dinosaur x-ray" where your targets internal organs become visible. Cappin' the brain or the heart of a thunder lizard will generally put them down in one shot.&lt;br /&gt;&lt;br /&gt;In summary, I feel this game will unfortunately become bargain bin fodder, however I'm looking forward to the day when i can spend $15 to be able to shoot a Brachiosaurus with an RPG.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-2395768269059396213?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/2395768269059396213/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/12/jurassic-hunted-demo-raptors-and-my.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2395768269059396213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/2395768269059396213'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/12/jurassic-hunted-demo-raptors-and-my.html' title='Jurassic: The Hunted demo.  Raptors and my clappin&apos; nina.'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6980960902044754000</id><published>2009-12-01T13:46:00.002-05:00</published><updated>2009-12-01T13:49:11.926-05:00</updated><title type='text'>"Why I'll never  pay for another MMO", or "UR DOING IT WRONG"</title><content type='html'>&lt;span style="font-family:arial;"&gt;So after many years of playing subscription MMOs, I came to the conclusion last night that I will never put out my hard earned money for one ever again.&lt;br /&gt;&lt;br /&gt;I am going to rant on and on here knowing full well this will only be relevant to other MMO players, current or otherwise.&lt;br /&gt;&lt;br /&gt;So here's a couple of the main reasons why I've made this choice.&lt;br /&gt;&lt;br /&gt;1. I no longer want to spend money on an unfinished work -&lt;br /&gt;&lt;br /&gt;Unlike a traditional console game that can simply be rated, played end-to-end and (through modern technology!) be patched to fix its linear content, MMOs need to constantly evolve.  They also have to be programmed to balance content for multiple classes/types and different play styles, and exploits.  Patch cycles become an issue, new content becomes an issue, some guys class being OP becomes an issue.  I'm not willing to keep dumping money into a game anymore while I wait for it "to be finished", when in reality it might never be finished, or particular bugs might never be squashed because the product is just too immense.  When I'm paying a subscription I want something to work now, or shortly after purchase.&lt;br /&gt;&lt;br /&gt;2. I'm not going to gamble on subscribing to failure -&lt;br /&gt;&lt;br /&gt;Back in the day when these games were niche (UO, DAoC, EQ1) players were committed and they had smaller communities, and the games could have slower dev cycles that allowed for polish.  Now with huge budgets and expectations, games are rushed out the door as quickly as possible.  If they don't turn a profit they are either put into "maintenance mode" or have their plug yanked.  Tabula Rasa is an example of the plug being pulled, and my beloved Warhammer Online is on shaky ground.  I am no longer willing to pay the retail box price + subscription fee for a game that could possibly be dead within a year.  MMO players nowadays seem drawn to the flavor of the month, and there's just too many products out there to chew up and spit out to justify the longevity of these games to large parent companies.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_AkUwOGZJRUM/SxVk_lZ04SI/AAAAAAAAACY/eZaMl0lgVgA/s1600/MMO_SubsCurve_large.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 197px;" src="http://2.bp.blogspot.com/_AkUwOGZJRUM/SxVk_lZ04SI/AAAAAAAAACY/eZaMl0lgVgA/s320/MMO_SubsCurve_large.jpg" alt="" id="BLOGGER_PHOTO_ID_5410341570890490146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;3.  I have other options -&lt;br /&gt;&lt;br /&gt;I have been mulling it over in my head recently, as it seems the "landscape" has been changing quite a bit recently.  The rise in free-to-play games has been going on for a while now in Asia, but Turbines decision to move Dungeons&amp;amp;Dragons Online to that model, along with the success of Runes of Magic and Free Realms, cash shops appear to be a pretty viable option over here in the west.&lt;br /&gt;Guild Wars is still my favorite MMO of all time and has the best pricing model.  You buy the game one time, and that's it.  No fees.  Not the most persistent world, but after years there are plenty of people to play with in it's PvP and instances.&lt;br /&gt;&lt;br /&gt;With the way these games are going, unsure patch cycles, teams being laid off, communities and player-bases that fluctuate, I'm much more inclined to get a game with no fee, where I simply make a traditional one time purchase, or use a cash shop model where I pay as I want for some in-game items and content, but if I stop playing for a few weeks or months I'm not wasting my sub.  I'll gladly pay $10-20 over the course of my time in a cash-chop MMO if I never had to pay outright for the game client itself.&lt;br /&gt;I know some will argue that cash shops can try to "cripple" the game to bleed players for more than a sub-based plan, but in the increasing casual gaming market, I think it's becoming apparent that western gamers want a complete game with "pay-as-you-go" for bonuses and new content, rather than for vanity and critical items in the highly grind-based eastern MMORPGS.&lt;br /&gt;&lt;br /&gt;4.  When it's over, it's OVER.&lt;br /&gt;&lt;br /&gt;This is the big reason.  I pondered this while staring at my bookshelf full of games I will no longer, or CAN no longer play.  Counterstrike or Black&amp;amp;White 2 I can re-install and enjoy again and again.  MMO's?  Not so much...&lt;br /&gt;When you purchase a retail box MMO you can't sell it, trade it, or even just let a friend borrow it.  It's tied to an account, so when you tire of it, you have a useless box with a useless disc inside.  I suppose you could give a trusted friend access to your account, but that breaks most TOS and also possibly compromises the security of your credit card.&lt;br /&gt;If the game itself gets shut down, well then that install just becomes so much wasted hard drive space.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So there you have it.  A few reasons why I will never purchase or play a subscription-based MMO again.&lt;br /&gt;&lt;br /&gt;My only advice to anyone reading this (that isn't a seasoned veteran) would be that in this brave new world of mainstream online games, do yourself a favor and wait a while for the game client to drop in price and a few patches to hit.  Things like the Guild Wars and Everquest $20 box sets are a pretty good value, compared to these new games that are enticing you to spend $50 or more for a buggy, post-beta experience.&lt;br /&gt;&lt;br /&gt;Oh, and for god sakes, DO NOT buy the collector's edition!  :)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6980960902044754000?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6980960902044754000/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/12/why-ill-never-pay-for-another-mmo-or-ur.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6980960902044754000'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6980960902044754000'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/12/why-ill-never-pay-for-another-mmo-or-ur.html' title='&quot;Why I&apos;ll never  pay for another MMO&quot;, or &quot;UR DOING IT WRONG&quot;'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_AkUwOGZJRUM/SxVk_lZ04SI/AAAAAAAAACY/eZaMl0lgVgA/s72-c/MMO_SubsCurve_large.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5515579366274507887</id><published>2009-11-30T12:33:00.002-05:00</published><updated>2009-11-30T12:59:06.265-05:00</updated><title type='text'>You've Got Goals</title><content type='html'>&lt;span style="font-family:arial;"&gt;Now that I managed to snag a discounted copy of Left4Dead2 during the dreaded "Black Friday" sales, and my cranberry sauce high has worn off, I feel the doldrums of the winter gaming void setting in. However, I take heart in the fact that now is the time to PLAY the games, rather than wait in anticipation to BUY them. I suppose it's one of those situations where the journey is almost as important as the destination, because when there's no "next big thing" coming out in two weeks, what are we to do with ourselves?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt; Achievement whoring?  Sure.  MMO on the side for distraction?  Maybe.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt; It's sort of like being at a buffet. You rush through the salad bar and main courses to get to dessert, only to realize that you hate soft-serve ice cream and that you should've spent more time enjoying that pile of chicken wings.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt; I re-subbed to Warhammer Online to check out the new patches and upcoming fixes, as I have a sick faith that refuses to believe it's a "dying game" as its forum trolls are determined to tell everyone. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt; Luckily, off on eastern horizon, where the sun rises, March of the coming cyber-decade 201X brings the highly androgynous Final Fantasy XIII, and I will certainly make that my next definite purchase. In the mean time I'll enjoy my free avatar Chocobo that should show up sometime near xmas, for the low low price of "free" + spam in my inbox.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_AkUwOGZJRUM/SxQH2OK9ApI/AAAAAAAAACQ/EaQE88pElXk/s1600/Boxer.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 213px; height: 320px;" src="http://4.bp.blogspot.com/_AkUwOGZJRUM/SxQH2OK9ApI/AAAAAAAAACQ/EaQE88pElXk/s320/Boxer.jpg" alt="" id="BLOGGER_PHOTO_ID_5409957680477176466" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5515579366274507887?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5515579366274507887/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/youve-got-goals.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5515579366274507887'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5515579366274507887'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/youve-got-goals.html' title='You&apos;ve Got Goals'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_AkUwOGZJRUM/SxQH2OK9ApI/AAAAAAAAACQ/EaQE88pElXk/s72-c/Boxer.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6064473183636923044</id><published>2009-11-11T12:22:00.001-05:00</published><updated>2009-11-11T12:22:46.606-05:00</updated><title type='text'>Sympathy to Mythic...</title><content type='html'>&lt;span style="font-family: arial;"&gt;Now that it is official and not just Twitter-based rumors, I'd like to offer my sympathies to all the folks at Mythic who were laid off yesterday. &lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; As most people on here know, I am a huge fan of Warhammer Online, and I was also have fond memories of Ultima Online from the before times. &lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; Having gone through lay offs myself in the past, I know it's a difficult process and I can only hope that everyone will be able to get back on their feet as soon as possible.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;"&gt; On the topic of the games themselves, I hope Electronic Arts has the willingness to allow Mythics current titles to continue development and maintenance. WAR, DAoC and UO are all quality games and fill interesting niches in the MMO landscape, and have small but dedicated communities of players. My hope is that none of them go the way of "Tabula Rasa"...&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6064473183636923044?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6064473183636923044/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/sympathy-to-mythic.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6064473183636923044'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6064473183636923044'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/sympathy-to-mythic.html' title='Sympathy to Mythic...'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7256873347254164130</id><published>2009-11-04T08:00:00.002-05:00</published><updated>2009-11-04T17:38:16.227-05:00</updated><title type='text'>"I beat Borderlands and all I got was this lousy tee shirt"</title><content type='html'>&lt;span style="font-family:arial;"&gt;So I beat the first play through of Borderlands last night, and since i don't want to spoil anything, I'll just say my reaction was "uhhhhh....yeah."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Luckily I was informed by a few people, including &lt;a href="http://www.evilavatar.com/forums/member.php?u=15715"&gt;SgtSlappy&lt;/a&gt;, that the second time through is a bit more fun and challenging.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Honestly, all I need is someone to say "Hey, you get even bigger guns, and they're ORANGE!"  and I'm all in for some replay value.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Yet again, Borderlands proves it's addictive, MMO-like qualities.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7256873347254164130?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7256873347254164130/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/borderlands-calls-that-ending.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7256873347254164130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7256873347254164130'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/borderlands-calls-that-ending.html' title='&quot;I beat Borderlands and all I got was this lousy tee shirt&quot;'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-351853035399849807</id><published>2009-11-02T12:22:00.002-05:00</published><updated>2009-11-02T12:26:56.112-05:00</updated><title type='text'>Too many games being released</title><content type='html'>&lt;span style="font-family: arial;"&gt;Zoiks!&lt;br /&gt;&lt;br /&gt;Too many awesome games being released in the next few months.  I've just barely gotten scratched into the surface of Borderlands, and already Dragon Age: Origins is dropping tomorrow, and Left4Dead2 is looming on the horizon. &lt;br /&gt;&lt;br /&gt;I'm thinking it's time to start writing these games down on my xmas list.  I'm also wary of starting another massive RPG, especially when I have those WAR time cards sitting around collecting dust in anticipation of patch 1.3.3&lt;br /&gt;&lt;br /&gt;In other news, RIP Dungeons and Dragons Online.  You are a fantastic game, but none of my friends want to play you right now, and I can't kill kobolds on my lonesome.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-351853035399849807?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/351853035399849807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/too-many-games-being-released.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/351853035399849807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/351853035399849807'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/11/too-many-games-being-released.html' title='Too many games being released'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-1942830399389403088</id><published>2009-10-27T08:13:00.003-04:00</published><updated>2009-10-27T08:40:11.077-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='chicken pot pies'/><category scheme='http://www.blogger.com/atom/ns#' term='lonely children'/><category scheme='http://www.blogger.com/atom/ns#' term='methadone'/><category scheme='http://www.blogger.com/atom/ns#' term='borderlands'/><title type='text'>Borderlands: Why don't we just wait here a while and see what happens</title><content type='html'>&lt;span style="font-family: arial;"&gt;I have clearly been neglecting this due to other commitments in outside the blog-o-sphere.&lt;br /&gt;&lt;br /&gt;Going to try to keep a more regular update schedule for this, in conjunction with the &lt;span style="font-style: italic;"&gt;Shotgun&lt;/span&gt; podcast over on &lt;a href="http://www.evilavatar.com"&gt;www.evilavatar.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I've been playing a lot of Borderlands recently, and the game is fantastic.  After hyping it and waiting all this time for the damn game to finally come out, I'm glad it delivered.&lt;br /&gt;&lt;br /&gt;Borderlands is basically the video game equivalent of a Jason Statham movie.  Is it smart? No.  Does it have any redeeming artistic merit?  Barely.  However, it's fun as hell and shit needlessly explodes all over the place every 30 seconds. &lt;br /&gt;&lt;br /&gt;The game play boils down to what feels like a fast paced FPS combined with the loot and quest mechanics of World of Warcraft.  Guns and items are even given a similar color coding system.&lt;br /&gt;Think of it as a stripped down MMO. You and your friends repeat endless amounts of quests and loot grinding, except there aren't any lonely 16 year olds spamming general chat while their elves are fishing around a pond.&lt;br /&gt;&lt;br /&gt;The graphic overhaul Borderlands received also gave it a unique touch to make it stand out amongst a sea of first person shooters.  The "hand painted" graphics really give it some extra oomph, especially to the landscape which is 90% burnt out industrial wasteland.&lt;br /&gt;&lt;br /&gt;Overall I'm gonna give Borderlands an 857,389/1,086,342 which scales down to about 8.5/10.&lt;br /&gt;Definitely not a game for everyone, especially people who hate math, but for anyone with an addictive personality, hunting for new guns will give you something to do between trips to the methadone clinic.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-1942830399389403088?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/1942830399389403088/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/10/borderlands-why-dont-we-just-wait-here.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1942830399389403088'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1942830399389403088'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/10/borderlands-why-dont-we-just-wait-here.html' title='Borderlands: Why don&apos;t we just wait here a while and see what happens'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-1094605740013748978</id><published>2009-09-02T20:14:00.002-04:00</published><updated>2009-09-02T20:18:43.353-04:00</updated><title type='text'>Chupacabra killed by Texans?!?!</title><content type='html'>&lt;span style="font-family: arial;"&gt;The crafty &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Chupacabra&lt;/span&gt; finally met his match in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;Blanco&lt;/span&gt;, Texas at the hands of an amateur taxidermy student.&lt;br /&gt;&lt;br /&gt;Although it was probably just a sick coyote with hyper-extended legs, let's suspend disbelief for a few moments.&lt;br /&gt;&lt;br /&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Chupa&lt;/span&gt; just wanted suck some goats, eat a few chickens and pee in some hay.  Now he's dead.&lt;br /&gt;Just like most awful things, Texas is at the source. &lt;br /&gt;&lt;br /&gt;Let's take a moment to reflect on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Chupas&lt;/span&gt; life (mostly chronicled in Weekly World News), his death, and his inevitable existence as a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;&lt;/span&gt;conversation piece next to an oil barons poker table.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cnn.com/video/#/video/offbeat/2009/09/01/roldan.chupacabra.KSAT?iref=videosearch"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Chupacabra&lt;/span&gt; is violently murdered and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;jerkied&lt;/span&gt; by cowboys.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-1094605740013748978?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/1094605740013748978/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/09/chupacabra-killed-by-texans.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1094605740013748978'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/1094605740013748978'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/09/chupacabra-killed-by-texans.html' title='Chupacabra killed by Texans?!?!'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5898737081153972498</id><published>2009-08-25T21:05:00.003-04:00</published><updated>2009-08-25T21:20:54.088-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='atom'/><category scheme='http://www.blogger.com/atom/ns#' term='level 3'/><category scheme='http://www.blogger.com/atom/ns#' term='evil avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='legend of neil'/><category scheme='http://www.blogger.com/atom/ns#' term='fingercuffs'/><category scheme='http://www.blogger.com/atom/ns#' term='dirty sanchez'/><title type='text'>Legend of Neil gets musical</title><content type='html'>&lt;span style="font-family:arial;"&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;a href="http://www.atom.com/"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;Comedy Centrals site &lt;a href="http://www.atom.com/"&gt;Atom.com&lt;/a&gt; has some generally funny shorts posted now and again.&lt;br /&gt;&lt;br /&gt;The &lt;span style="font-style: italic;"&gt;Legend of Neil&lt;/span&gt; is no exception, and I found this fairly amusing.  I don't know why so many "nerd humor" series feel the need to do a musical episode, but at least they got it out of the way early, and they got Felicia Day to play a fairy who likes it doggy style.&lt;br /&gt;There are also jokes about auto-erotic asphyxiation, which is always a fan favorite...&lt;br /&gt;&lt;br /&gt;Video LINK goes &lt;a href="http://www.atom.com/funny_videos/legend_of_neil_203/"&gt;HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Re-posting this one by way of &lt;a href="http://www.evilavatar.com/"&gt;EvilAvatar.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.atom.com/"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5898737081153972498?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5898737081153972498/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/legend-of-neil-gets-musical.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5898737081153972498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5898737081153972498'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/legend-of-neil-gets-musical.html' title='Legend of Neil gets musical'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-7376613635194047861</id><published>2009-08-20T16:25:00.006-04:00</published><updated>2009-08-20T17:22:45.540-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Native Americans are frightened of cameras.'/><category scheme='http://www.blogger.com/atom/ns#' term='Porn'/><category scheme='http://www.blogger.com/atom/ns#' term='Jesus'/><category scheme='http://www.blogger.com/atom/ns#' term='Guild Wars 2'/><title type='text'>Guild Wars 2 trailer teaches me I can love again</title><content type='html'>&lt;span style="font-family:arial;"&gt;I normally don't like to jump on hype band wagon when it comes to game announcements, but Guild Wars 2 just posted up it's first official trailer, and GODDAMN it looks good!  I'm an unabashed fan of the first &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;GW&lt;/span&gt;, and have no problem proclaiming my love for it from the rooftops.  So this news put my nerd lust into some kind of terrible overdrive.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.guildwars2.com/en/"&gt;Hype machine + Twitter feed&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Since video games have now taken to that same annoying habit the movie industry has, and begun releasing trailers well in advance of any actual release date, I've compiled a list of 5 things myself and other Guild Wars (and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;MMO&lt;/span&gt; fans) can do to occupy our &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_2"&gt;inherently&lt;/span&gt; addictive personalities until this gem drops late next year.&lt;br /&gt;&lt;br /&gt;1.  &lt;span style="font-style: italic;"&gt;Start smoking crystal &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;meth&lt;/span&gt;:&lt;/span&gt; Extreme? Sure. Effective? You bet!  I came out of the gate swinging on this one.  I figure if I get started now, by the end of 2010 I'll have sold my computer for drug money, and I'll be way too busy finding a cardboard box to curl up and get high in to even worry about an &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;MMORPG&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;2.  &lt;span style="font-style: italic;"&gt;Take up quilting: &lt;/span&gt;By winter 2010 you'll be well practiced.  That means you'll have something to keep you warm in the winter while you play.  You can also give quilts as presents to your friends and family.  This is two fold. You'll save money for a new gaming rig, and they'll hate you so much by then that you'll have plenty of alone time to play Guild Wars 2.&lt;br /&gt;(bonus:  The AIDS quilt can always use more patches depicting &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Orcs&lt;/span&gt;.)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3.  &lt;span style="font-style: italic;"&gt;Collect stamps:&lt;/span&gt; I don't know how well this will pass time over a year, but I can guarantee that when you drop this to start playing video games again, you'll look like slightly less of a pathetic wreck.&lt;br /&gt;Stamp collectors are the "creepy uncles" of the nerd world.  They're only one rung up from the bottom where the model train collectors are getting in line to register for the sex offenders list.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;4.  &lt;span style="font-style: italic;"&gt;Find Jesus: &lt;/span&gt;And then tell him to make them release Guild Wars 2 sooner.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;5.  &lt;span style="font-style: italic;"&gt;Chronically Masturbate to Pornography: &lt;/span&gt;Because the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_6"&gt;Internet&lt;/span&gt; is free at your local library.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So there you go, a few things to occupy all of our time.&lt;br /&gt;&lt;br /&gt;If you don't like my list I don't really care, because if you're reading this it means you made it to the end of the post.&lt;br /&gt;Much like a Navajo losing part of his soul to a camera, I've stolen two minutes of your life that you can never get back.  Think about it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-7376613635194047861?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/7376613635194047861/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/guild-wars-2-trailer-teaches-me-i-can.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7376613635194047861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/7376613635194047861'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/guild-wars-2-trailer-teaches-me-i-can.html' title='Guild Wars 2 trailer teaches me I can love again'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-880379513625315575</id><published>2009-08-13T13:09:00.006-04:00</published><updated>2009-08-13T13:42:06.876-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='teens'/><category scheme='http://www.blogger.com/atom/ns#' term='puppy rape'/><category scheme='http://www.blogger.com/atom/ns#' term='furries'/><category scheme='http://www.blogger.com/atom/ns#' term='Gamer'/><category scheme='http://www.blogger.com/atom/ns#' term='vomit'/><category scheme='http://www.blogger.com/atom/ns#' term='pop-tarts'/><title type='text'>"Gamer" the movie.   /IGNORE</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt;First thing,  follow this link.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=I3RfqAIGBLE"&gt;&lt;span style="text-decoration: underline;"&gt;Gamer movie trailer&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Now, take a moment to clean all the puke off yourself from the overload of contrived generic garbage stench you just experienced, and continue reading this post.&lt;br /&gt;&lt;br /&gt;IMDB summarizes &lt;span style="font-style: italic;"&gt;Gamer&lt;/span&gt; as "&lt;/span&gt;&lt;/span&gt;a high-concept action thriller set in a near future when gaming and entertainment have evolved into a terrifying new hybrid. Humans control other humans in mass-scale, multi-player online games."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt;I summarize &lt;span style="font-style: italic;"&gt;Gamer as&lt;/span&gt; "Lionsgate forces &lt;span style="font-style: italic;"&gt;Freejack&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;The Running Man&lt;/span&gt; to have a retarded baby, then steals it, teaches it to dance, and sells it to a travelling circus."&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;Seriously, did they only create this movie because it's socially unacceptable to rape a bag of puppies in exchange for money?&lt;br /&gt;&lt;br /&gt;I'm not going to lie.  I watch some CRAPPY movies.  In fact, I willfully indulge, and enjoy terrible movies.  A recent example I'm not proud of is &lt;span style="font-style: italic;"&gt;Street Fighter: The Legend of Chun Li&lt;/span&gt;. &lt;br /&gt;Alcohol was involved...&lt;br /&gt;&lt;br /&gt;However, I reserve a special hatred for movies that blatantly rip-off something I love and try to re-package it as new.  You don't fool me &lt;span style="font-style: italic;"&gt;Gamer&lt;/span&gt;.  I know exactly which 6 movies you lifted from, and that's just by watching a two minute trailer.&lt;br /&gt;&lt;br /&gt;The great irony is I'm sure a few people in the gaming community will vocally oppose this piece of crap like I am, and then the majority of them will go see it.  The cess pool of comments following that YouTube link would already seem to be making a strong argument for that.&lt;br /&gt;&lt;br /&gt;Hopefully they'll be able to watch Gerard Butler take part in as much homoerotic shoving and man-caressing as there was in &lt;span style="font-style: italic;"&gt;300&lt;/span&gt;, while drinking &lt;a href="http://www.mountaindewgamefuel.com/"&gt;Mtn Dew Game Fuel&lt;/a&gt;, after shaving their pre-pubescent moustaches with a &lt;a href="http://www.gillete.com/en-US/#/entertainment/FusionGamer/en-US/gamer.shtml/"&gt;Gillette Fusion Gamer razor&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Hmmm...I'm starting to sense a theme for the second half of 2009.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-880379513625315575?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/880379513625315575/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/gamer-movie-ignore.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/880379513625315575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/880379513625315575'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/gamer-movie-ignore.html' title='&quot;Gamer&quot; the movie.   /IGNORE'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5929039470250806985</id><published>2009-08-06T10:20:00.006-04:00</published><updated>2009-08-06T10:55:30.847-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='boobs'/><category scheme='http://www.blogger.com/atom/ns#' term='haiku'/><category scheme='http://www.blogger.com/atom/ns#' term='cat people'/><category scheme='http://www.blogger.com/atom/ns#' term='airships'/><category scheme='http://www.blogger.com/atom/ns#' term='Taco Bell'/><category scheme='http://www.blogger.com/atom/ns#' term='BlazBlue'/><title type='text'>BlazBlue.  Japan loves robots and boobs.</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;So I snagged the last copy of &lt;span style="font-style: italic;"&gt;"BlazBlue: Calamity Trigger"&lt;/span&gt; last night from one of my 13 local GameStops.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My  first impression is that the guys who designed Guilty Gear wanted to make a  new game, but first they each decided to drop a ton of LSD.&lt;br /&gt;&lt;br /&gt;Since you can find a thorough review of this shrieking Japanese tornado of madness over at IGN, I'm just going to rattle off a few quick haikus.&lt;br /&gt;&lt;br /&gt;Large Asian titties&lt;br /&gt;Roundhouse kicking cat people&lt;br /&gt;Down in the alley&lt;br /&gt;&lt;br /&gt;Metal on the airship&lt;br /&gt;Monster talks on his cellphone&lt;br /&gt;The soundtrack rocks hard!&lt;br /&gt;&lt;br /&gt;Gun-swords are awesome&lt;br /&gt;This dudes is semi-auto&lt;br /&gt;I like Taco Bell&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;There.  A totally unbiased review.&lt;br /&gt;&lt;br /&gt;Seriously though.  The soundtrack is EPIC, and one character constantly reminds people that her breasts aren't food.  Yep, food.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Go pick it up.  Then find me on Xbox Live and I'll scream obscenities at you while we play!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v203/bld3613/blazblue.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 340px; height: 477px;" src="http://img.photobucket.com/albums/v203/bld3613/blazblue.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5929039470250806985?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5929039470250806985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/blazblue-japan-loves-robots-and-boobs.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5929039470250806985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5929039470250806985'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/blazblue-japan-loves-robots-and-boobs.html' title='BlazBlue.  Japan loves robots and boobs.'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-6287257246330487735</id><published>2009-08-05T11:46:00.000-04:00</published><updated>2009-08-05T12:02:33.632-04:00</updated><title type='text'>New L4D DLC!  Ridiculous dialogue included at no extra cost to you...</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;If there's one thing that gets me more excited than ice cream and boobs, it's shooting zombies in the face.&lt;br /&gt;&lt;br /&gt;That's why I was so psyched when I read today that Valve is finally releasing a new episode for Left4Dead entitled "Crash Course".&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_AkUwOGZJRUM/SnmqCA8uaRI/AAAAAAAAABw/FfNEptE4IuY/s1600-h/crashcourse.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 150px; height: 200px;" src="http://2.bp.blogspot.com/_AkUwOGZJRUM/SnmqCA8uaRI/AAAAAAAAABw/FfNEptE4IuY/s200/crashcourse.jpg" alt="" id="BLOGGER_PHOTO_ID_5366507382579816722" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;It's supposedly going to tie together the plot lines between the "No Mercy" and "Death Toll" campaigns.  There's also a bunch of versus mode crap which I don't really care about, because I'm one of those jerks who plays this game on the 360, rather than the PC.  Therefore I basically stick to co-op and the newer survival mode.&lt;br /&gt;So I use a button to turn 180 degrees?  Suck it...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I'm excited to see there will be some new original content before the upcoming release of L4D2.&lt;br /&gt;&lt;br /&gt;While I'm on that topic, I have to say it baffles me why the "Left4Dead" community is in such an uproar over the sequel being released so soon.&lt;br /&gt;&lt;br /&gt;Watching L4D fans argue about this is like watching two fat guys wrestle over a glazed ham.  Yeah, it's hilarious to watch you fight over it.&lt;br /&gt;But in the end, the winner is still a fat disgusting slob.&lt;br /&gt;Can't we all just agree that it's awesome to throw Molotov cocktails at hordes of the undead?&lt;br /&gt;&lt;br /&gt;We're all still going to buy the sequel anyway.&lt;br /&gt;&lt;br /&gt;If you don't, your fat, ham stealing opponent will lord it over you.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-6287257246330487735?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/6287257246330487735/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/new-l4d-dlc-ridiculous-dialogue.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6287257246330487735'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/6287257246330487735'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/new-l4d-dlc-ridiculous-dialogue.html' title='New L4D DLC!  Ridiculous dialogue included at no extra cost to you...'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_AkUwOGZJRUM/SnmqCA8uaRI/AAAAAAAAABw/FfNEptE4IuY/s72-c/crashcourse.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5668926071160832338</id><published>2009-08-03T10:40:00.000-04:00</published><updated>2009-08-03T15:02:47.588-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ctcon'/><category scheme='http://www.blogger.com/atom/ns#' term='connecticut'/><category scheme='http://www.blogger.com/atom/ns#' term='fail'/><category scheme='http://www.blogger.com/atom/ns#' term='furry'/><category scheme='http://www.blogger.com/atom/ns#' term='con'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='anime'/><title type='text'>V.U.G. visits ConnectiCon '09</title><content type='html'>&lt;span style=";font-family:arial;font-size:100%;"  &gt;August and September are generally the season for "Cons".  "Con" is short for "a convention of people who have limited social skills."&lt;br /&gt;&lt;br /&gt;So in the interest of wasting a wonderfully sunny Saturday, I took a jaunt into downtown Hartford to check out &lt;span style="font-style: italic;"&gt;Connecticon 2009&lt;/span&gt;; Connecticut's largest expo of anime, video games, comics, and sweat-stained foam pants.&lt;br /&gt;&lt;br /&gt;The funny thing about a Convention is that it's an exercise in mob mentality.  Normally if you saw someone dressed as a night elf walking down the street, you'd probably poke fun of him at the very least, and at most you'd pummel him about the face and neck with his +3 Iron Staff of Mountain Dew Cross Promotions.&lt;br /&gt;&lt;br /&gt;This all changes when weirdos and geeks congregate and attain the upper hand in local population. This creates a sort of psychological shield, that they believe protects them from the painful judgments and criticism of "normals".&lt;br /&gt;&lt;br /&gt;The truth is that there is no magical shield that protects you from the shame of living in your parents basement beyond the age of 30, or prevents the Hartford police from laughing at you behind your back every time they stopped traffic to let you cross the street.&lt;br /&gt;&lt;br /&gt;There's safety in numbers.  CTCon is a lot like the "Million Man March", only with more furries trying to proposition people for late night sex back at the Radison.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v203/bld3613/5440_130107900451_760860451_3176295.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 428px;" src="http://img.photobucket.com/albums/v203/bld3613/5440_130107900451_760860451_3176295.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;"&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;Pssst, kid, can you keep a secret?"&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;A little known fact about geeks/dorks/nerds is that they have a problem with the concept of logic when they get excited about something.  For instance, if you put your hand on a hot stove, logic dictates not to put it back there.&lt;br /&gt;&lt;br /&gt;Logic would also seem to dictate that if you dress as a giant Tetris piece and can barely walk, let alone ride in your friends 1993 Toyota Tercel, then you shouldn't walk around in public dressed as a giant pile of blocks.&lt;br /&gt;                                                       &lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;"Mobility FAIL"&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v203/bld3613/6413_221977110510_835950510_7998012.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 337px; height: 254px;" src="http://img.photobucket.com/albums/v203/bld3613/6413_221977110510_835950510_7998012.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;While wandering around the endless tables of comics, "witty" tee shirts, swords and homemade chainmail, it's easy to let yourself go in a world of fantasy and Doritos.  That's why every once in a while you need a reality check.&lt;br /&gt;A reality check like two storm troopers taking a coffee break with Edward Scissorhands.&lt;br /&gt;It's sobering to be reminded that these guys put their plastic pants on one leg at a time, just like everyone else.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v203/bld3613/6413_221977130510_835950510_7998016.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 364px; height: 274px;" src="http://img.photobucket.com/albums/v203/bld3613/6413_221977130510_835950510_7998016.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt; However, not all convention geeks show up without bringing some sort of talent to the table.  Besides the common skills of being awkward around women, non-athletic, or oily there were a few standouts for me at this years gathering.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;Fallout 3 guy?  YOU WIN.  You walked into that auditorium and proved to 8,000+ people what an extended hiatus from internet porn can accomplish.  For that, I salute you.&lt;br /&gt;&lt;br /&gt;If there was a contest for best costume, I hope you collectively tea-bagged the entire room after you&lt;br /&gt;crushed the hopes and dreams of every kid who put together a Naruto costume out of their moms old drapes and bargain bin items from Party City. &lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v203/bld3613/5440_130107950451_760860451_3176304.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 282px; height: 376px;" src="http://img.photobucket.com/albums/v203/bld3613/5440_130107950451_760860451_3176304.jpg" alt="" border="0" /&gt;&lt;/a&gt; "&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;The greatest man in the history of time."&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;Elf girl playing the harp? I LOVE YOU. You showed up and proved that dorks can have some kind of discernible musical talent on a 300 year old instrument.&lt;br /&gt;You were also really hot in a slightly creepy way.&lt;br /&gt;I'm not gonna lie.  I dig that.&lt;br /&gt;I think we both knew there was some chemistry when I took my sweet aviators off to make eye contact.  We definitely shared a moment.&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;So if you're reading this and over 18, find me on Facebook and we can schedule a date.  &lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;br /&gt;This will save us both the trouble of posting a "missed connections" ad on Craigslist later.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v203/bld3613/5440_130107880451_760860451_3176291.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 337px; height: 449px;" src="http://img.photobucket.com/albums/v203/bld3613/5440_130107880451_760860451_3176291.jpg" alt="" border="0" /&gt;&lt;/a&gt;"&lt;span style="font-family:arial;"&gt;My future wife."&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;A fun time was had by all this year, and I learned a lot about myself as a person.  I also had an awesome pulled pork sandwich at City Steam.&lt;br /&gt;&lt;br /&gt;To wrap this up I'd just like to say that I'm glad things like this exist, because it gives people a chance to use their imagination, and express themselves in a safe, friendly, nerd-positive environment.  Plus, I think we can all agree on some level that no matter how much of a geek you are, you're not as bad as the guy next to you in the Matrix costume, because that movie just isn't relevant anymore. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;Oh, and to the dude dressed as Billy Mays?  "&lt;span style="font-weight: bold;"&gt;Too soon bro!  TOO SOON!!!"&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5668926071160832338?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5668926071160832338/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/vug-visits-connecticon-09.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5668926071160832338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5668926071160832338'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/08/vug-visits-connecticon-09.html' title='V.U.G. visits ConnectiCon &apos;09'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8449817209944277464.post-5474304794371585121</id><published>2009-07-31T12:47:00.000-04:00</published><updated>2009-08-03T14:45:09.397-04:00</updated><title type='text'>Everything just smells kind of, plastic-y...</title><content type='html'>&lt;span style=";font-family:arial;font-size:100%;"  &gt;Hey all.  I want to start off this blog with a quick description post.&lt;br /&gt;&lt;br /&gt;I haven't done the blogging thing in years, but I figured now is a great time to start as I want to get back into&lt;br /&gt;the process of reviewing video games, various media, and commenting on pop culture in general.&lt;br /&gt;&lt;br /&gt;When trying to come up with a name I tried to decide what kind of publication name would imply something completely ridiculous, yet honest and majestic.&lt;br /&gt;&lt;br /&gt;So after 5 minutes when I couldn't think of something original I ripped off this G4 ad.&lt;br /&gt;&lt;br /&gt;My eternal thanks to YouTube, and fair use.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PgMQkMnxRts&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/PgMQkMnxRts&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8449817209944277464-5474304794371585121?l=vomitingunicorngazette.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vomitingunicorngazette.blogspot.com/feeds/5474304794371585121/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/07/everything-just-smells-kind-of-plastic.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5474304794371585121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8449817209944277464/posts/default/5474304794371585121'/><link rel='alternate' type='text/html' href='http://vomitingunicorngazette.blogspot.com/2009/07/everything-just-smells-kind-of-plastic.html' title='Everything just smells kind of, plastic-y...'/><author><name>Ben Daniels</name><uri>http://www.blogger.com/profile/18160187306859595503</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_AkUwOGZJRUM/SnMbNYeCOPI/AAAAAAAAABM/y1z1sG8C-24/S220/1804430.jpg'/></author><thr:total>0</thr:total></entry></feed>
